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==Human Culture(s)== As previously mentioned, humans are a varied bunch so the cultures we develop will be such as well. In real life our societies tend to follow a few basic patterns like the rough social organisation (rulers-nobles-middle class-lower class) and a proclivity towards clannish organisation (this was prevalent in Europe too until the Church engaged in a feat of massive social engineering by banning cousin marriage and thus effectively destroying the clan structure in favour of a nuclear family). Aside from those, a given culture is also greatly influenced by its environment and availability of resources - [[Japan]] for instance places great emphasis on cooperation and social harmony since you need social cohesion to survive all the earthquakes, volcanoes and tsunamis, while [[Egypt]] was a totalitarian theocracy due to the Nile concentrating people along the fertile areas and being vital for survival thus making it one of the centers of life and religion. In various fantasy and sci fi works, as mentioned in the Human Special Rules the cultures tend to broadly coalesce into fantasy Europe/Middle East/Asia with an occasional Mayincatec, African or Greco-romano-egyptian expies if the author is a bit more imaginative. Said societies also tend to have one trait increased out of proportion like war, trade or diplomacy. One can also expect a huge human empire in various stages of [[The Empire|advancement]] or [[Imperium of Man|degeneration]] which will often be inspired by Rome or HRE. Interestingly human societies are practically never shown as peaceful or pacifist, having almost always be(en) engaged in a war with other races or themselves, sometimes at the same time.
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