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==Stable Sub-Species== While we may not have enough evidence of this in fluff, in order for the Glandies to become a sub-species of the mainstay Human, they must: #have a different but stable DNA code #have conditions that enable them to adapt to a particular scenario #be able to procreate with their own kind and breed true. For the Glandies, they were given special organs to better adapt in fighting Tyranids which is far more specialized than the average 'Jack-Of-All-Trades' [[gene-seed]] enhancements given to the Space Marines. Although, whatever helps fight Tyranids would be useful in fighting anything else, too. It does, however, only have usefulness in combat which is fine for 40K but if you win the Eternal War then the augmentations would be pretty much useless outside of settling Death Worlds. The high specialization and the complete overhaul to make these men more able to compete with a Tyranid organism would be enough to classify them as distinct from Humans. Furthermore, Gland Warriors have their DNA mixed with a Mechanicus improved DNA base which will be replicated through cell division. This further elevates the Glandies from conventional Humans and further differentiate themselves from the Astartes who do not directly undergo DNA tempering to their human genome, but have it swimming through their blood symbiotically. The DNA in question is still human, though, so might simply be removing the natural limits of human bodies and bringing out the potential of human genetics in general. Though probably only as much as needed to withstand the strain of the implants' effects. The subject of being a stable "sub-species" is never really broached by GW, even though they usually lump Gland Warriors in to the "Abhuman" category along with other human strains like [[Ratlings]] and [[Ogryn]]s. This might be because GW failed at high school levels of biology ''(especially when they continually insist that Astartes are genetically modified)''. Having different and stable DNA is one thing; being able to procreate and pass on those genetic traits is another. Since most of the organs are surgically implanted rather than being grown within the body, it is uncertain whether a mommy and a daddy glandie could have a baby glandie or if they would produce a whole new type of human being with the genetic markers of a gland warrior, but without any of the implants. At the very least their children, if they can have children, would most likely inherit the improve DNA base the glandies are given as part of the subjects' preparation. What is known is that small communities of Gland Warriors ''do exist'' both within and without the Imperium, though the level of tolerance towards these communities appears to be the same as the tolerance of any other mutants or abhumans populations, for example, the '''Red Night Brotherhood''' was destroyed by the [[Ordo Hereticus]]. Other warrior lodges exist, either as the forgotten remnants of older wars, or the subject of experiments from roving Mechanicus Genetors; both authorised and [[Heresy|renegade]], meaning that the loyalties of those Gland Warriors can be as varied as any other human. Loose Glandies often hire themselves out as mercenaries or bodyguards, but need to be watched in case their killing urges override their loyalty. In any case, "Official fluff" ''(i.e excluding FFG)'' puts their creation alongside the invasion of [[Hive Fleet Kraken]], which means that they are only a few decades old at best, so the Imperium might not have had enough time to properly categorize them, or for a sufficiently large population to arise before it actually becomes a cause for concern. And given their youth we can probably ignore any claims of glandies outside of strict Imperial control or rather view those others as not actual gland warriors but simply has modified humans in the same vein.
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