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===Dark One PCs=== Dark Ones were presented as monster race-classes in [[Dragon Magazine]] #322. '''Dark Creeper''' ::Small ::Speed 30 feet ::Blindsight 60 feet ::Light Sensitivity ::Skills: +8 racial bonus on Hide Checks and +4 racial bonus on Move Silently Checks, both when in areas of Darkness or Shadowy Illumination. ::[[Favored Class]]: Dark Creeper, [[Rogue]], [[Ranger]] ::Racial Class Skills: Hide, Listen, Move Silently, Sleight of Hand, Spot, Tumble ::Racial Weapon & Armor Proficiency: Simple Weapons, Light Armor ::Shadow Cloak (Su): Dark Ones can conceal themselves in magical darkness, gaining Concealment in Bright Light and Total Concealment in Shadows. Each use lasts 10 minutes per Hit Dice, but can be dismissed at will. {| class=wikitable !Dark Creeper Level ||Hit Dice ||Base Attack Bonus|| Fort Save|| Ref Save|| Will Save|| Skill Points|| CR || Special |- |1st ||1d8 ||+0 ||+0 ||+2 ||+0 || (2 + Int mod) X 4 ||1 || Feat, +1 Natural Armor, Shadow Cloak 1/day |- |2nd ||1d8 ||+0 ||+0 ||+2 ||+0 || - ||2 || +2 Constitution, +2 Dexterity, Sneak Attack +1d6 |- |3rd||1d8 ||+0 ||+0 ||+2 ||+0 || - ||2 || +2 Dexterity, Evasion, Shadow Cloak 2/day |- |4th||1d8 ||+0 ||+0 ||+2 ||+0 || - ||3 || +2 Strength, +2 Wisdom, Sneak Attack +2d6 |- |5th||1d8 ||+0 ||+0 ||+2 ||+0 || - ||3 || +2 Dexterity, +2 Wisdom, Shadow Cloak 3/day |} '''Dark Stalker''' ::Medium ::Speed 30 feet ::Blindsight 60 feet ::Light Sensitivity ::Skills: +8 racial bonus on Hide Checks and +4 racial bonus on Move Silently Checks, both when in areas of Darkness or Shadowy Illumination. ::[[Favored Class]]: Dark Stalker, [[Rogue]], [[Sorcerer (Dungeons & Dragons)|Sorcerer]] ::Racial Class Skills: Hide, Listen, Move Silently, Sleight of Hand, Spot, Tumble ::Racial Weapon & Armor Proficiency: Simple Weapons, Short Swords, Light Armor ::Shadow Cloak (Su): Dark Ones can conceal themselves in magical darkness, gaining Concealment in Bright Light and Total Concealment in Shadows. Each use lasts 10 minutes per Hit Dice, but can be dismissed at will. ::Fog Cloud (Sp): As per a 5th level Sorcerer. {| class=wikitable !Dark Stalker Level ||Hit Dice ||Base Attack Bonus|| Fort Save|| Ref Save|| Will Save|| Skill Points|| CR || Special |- |1st ||1d8 ||+0 ||+0 ||+2 ||+0 || (2 + Int mod) X 4 ||1 || Feat, +1 Natural Armor, Shadow Cloak 1/day |- |2nd ||1d8 ||+0 ||+0 ||+2 ||+0 || - ||1 || +2 Constitution, +2 Dexterity, Sneak Attack +1d6 |- |3rd||1d8 ||+0 ||+0 ||+2 ||+0 || - ||2 || +2 Strength, Poison Use, Shadow Cloak 2/day |- |4th||2d8 ||+1 ||+0 ||+3 ||+0 || (2 + Int Mod) ||2 || +2 Constitution, +2 Dexterity, Sneak Attack +2d6 |- |5th||2d8 ||+1 ||+0 ||+3 ||+0 || - ||3 || +2 Charisma, +2 Wisdom, Shadow Cloak 3/day |- |6th||2d8 ||+1 ||+0 ||+3 ||+0 || - ||3 || +2 Strength, +2 Natural Armor, Sneak Attack +3d6 |- |7th||3d8 ||+2 ||+1 ||+3 ||+1 || (2 + Int mod) ||4 || +2 Intelligence, +2 Wisdom, Feat |- |8th||3d8 ||+2 ||+1 ||+3 ||+1 || - ||4 || +2 Charisma, +2 Dexterity, Fog Cloud 2/day |}
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