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===Stats=== You have six stats, one of which will be discussed later. For now: Brawn, Agility, Wits, Smarts, and Charm. *'''Brawn''' is physical strength. *'''Agility''' is physical finesse. *'''Smarts''' is mental strength. *'''Wits''' is mental finesse. *'''Charm''' is the necessary social stuff. Stat six is what makes you tick. It's the heart of you, the fire in your belly, the shining spark in your mind. A generic term would be willpower, but you know what? Fuck that. Come up with a cool name for it, stick it on your sheet. That's your sixth stat. And if you wrangle it right with your GM, it might be more useful than you'd think. You get 14 points to distribute among your stats, with a minimum of 1 per stat. You can choose to keep some unspent points as well (they might come in handy later).
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