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Basic Fantasy RPG
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==Some Minor Issues== *Typical weapons used by clerics are scaled to more closely match more typical fighter weapons and with far more weapons being able to be found that are magical other than swords it makes clerics a bit too powerful for some people's tastes. *The layout of the book makes you have to flip back and forth quite often to find rules such as what your character's attack bonus and saves are rather than simply looking at your class's page. While this is more in line with the older editions of D&D, its inclusion is a bit of a throwback and can be a bit confusing. *While many laud the free modules for their hearkening back to modules of yesteryear, that can be a bit of a problem if you're wanting something new as well. tl;dr: It's a cheap, well written, and accessible way of introducing younger players to how D&D used to be played without losing any of the beardiness.
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