Editing
Age of Sigmar/Tactics/Old/Chaos/Skaven/Clans Verminus
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Heroes=== *'''Verminlord Warbringer''': The close combat monster among the Verminlords, the Warbringer swings two very strong weapons and can reroll To Hit when he charges. He can also cast a spell a turn, with his unique spell basically giving the Blood Warriors' No Respite rule to a Skaven unit (can pile in and attack if killed in melee). His command ability is also pretty great but really grows with the game size as his Command targets all Verminus around him. The Warlord's Command is a stronger buff, but only targets one unit, so it's quality versus quantity here. *'''Skaven Warlord:''' Your standard hero with 5 wounds, a 4+ save (3+ against damage 1 attacks) and 3 weapon options, either a warp-forged blade that gives him 3 3+/3+/-2/D3 attacks, a halberd and a barbed blade which gives him 3 3+/3+/-1/1 attacks and 6 3+/4+/-/1 attacks, or two barbed blades which gives him the latter profile and re-rolls of 1 to hit. Don't even bother with the twin blades and take the halberd its the most reliable. Not that you actually want this guy in close combat as his true worth is his command ability which lets you pick a '''VERMINUS''' unit within 13" and give it an extra attack with each of its melee weapons. This is an amazing command ability for your rat horde as it gives your clanrats 100% increased damage output and your stormvermin 50% increased damage output. *'''Skaven Chieftain with Battle Standard:''' Not in the grand alliance book but <s> they still have the Verminus keyword.</s> With the recent changes to the Skaven rules, he got rather nerfed. He is still 6" move, 5 wounds a 4+ save (has a banner instead of clan shield), 4 3+/3+/-/1 attacks '''BUT''' he no lost his banner of 13" awesomeness ''(for a recap, 13" bubble of no battleshock tests and re-rerollable 1's to hit for models with the SKAVEN keyword)'' . Now he has a Banner with 10" range (but only when it's planted). In your hero phase Roll a d6 for each enemy unit within range, causing 1 mortal wound on the unit if you roll a 4+. He went from great to shit and the only reason to take him is if you think the odd chance might come up that your general will have only 1 wound left, be within 1" of this guy, and you really want to keep your general's command ability.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information