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Age of Sigmar/Tactics/Death/Flesh-Eater Courts
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===Cons=== * As is typical of Death faction armies, your heroes are the lynchpin. If you lose them, it's an uphill battle, even moreso than normal Death factions, as they have summoning magic but you don't anymore. * Low saves everywhere. Even your heroes have lower saves than their equivalents in other armies. They're the glass cannon of Death armies. * No Shooting, except for breath weapons of the mounts and some weak bravery based screams from your winged flayers. * Fast, but very little in deep striking or objective holding. Very little shooting, you are playing a chargehammer. Trying to table your opponents in the alpha strike before they get too many victory points for you to win.
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