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Warhammer 40,000/7th Edition Tactics/Khorne Daemonkin
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====Battle Brothers==== *'''Chaos Space Marines''': If you're asking to ally with Chaos Marines, it's for one reason only: Walls and fire support. You may have Cultists too, but you're paying for the mark as well as the models. You also lack access to anything dedicated to the other gods (Like Typhus' zombie horde, psykers in general, Noise Marines and their Dreadnoughts). If you're doing it just so you can get Kharn back, just remember that despite being the mightiest mortal champion of the blood god, he doesn't have BftBG (unless he joins a Daemonkin unit, in which case the unit gets BftBG for his kills). Nor is free of the random tables. The same is said if you decide to take the Kharn's butcherhorde (take Kharn + Berzerkers as allies, put kharn in with a unit with BftBG, and an IC with BftBG with the berzerkers). You can, and probably should, consider the Helbrute formations as well, since they make the brutes gain a particular purpose and only lose BftBG in exchange. *'''Chaos Daemons''': Where CSM allies are meant to take more heavy units, Daemon allies are more for taking flighty things speed. Daemonettes come in mind, as do Screamers and Plague Drones. You could also bring back Skarbrand and Karanak and are probably well-off to do so, if only while you keep an eye on how the Winds of Chaos and Daemonic Instability affects them. Also helpful is the Grimoire of True Names, which you can cast to make your murder train even more murderier (Which especially helps if you want to break out the Insensate Rage and need serious protection) (Take skarbrand as an unbound warlord or a herald on a blood throne and you get a bonus of either an INSANELY killy warlord or a unit that can still buff your daemon of khorne units (use this on possessed for shits and giggles, even if it is pointless) *'''Renagade Knight Household:''' A Renegade Knight can provide the dakka and heavy armor that Daemonkin desperately lacks. The Battle Cannon and Thermal Cannon can mulch through vehicles and armor you want gone. Also, ''two'' Avenger Gatling Cannons? '''''Twenty four''''' S6 AP3 Rending shots?! Sweet mother of fuck, if you want to go absolute overkill on infantry then this combined with Daemonkin is the way to go. *'''Renegades & Heretics (Forge World)''': If you go this direction, you might as well just go full monty on your choppy Daemonkin. Leave your squishy renegades to either be dirt-cheap objective holders or bring in some better firepower because you actually have that now. But the big thing to focus on are DOSE TANKS. This is what you want: Tanks upon tanks upon tanks which can do everything you can, and more! Need Anti-Air? Grab some Hydras and call it a day! Need to shell stuff that's on the other side of the board and lack a Skull Cannon to help with charging? Then you have Basilisks and Bombards to give you what you need! *Pro tip: you know those assault vehicles people bitch about? This codex has fast, open topped, non dedicated <strike>transports</strike>, with av12 front, and <strike>hold 12 models</strike>....this beastly unit is called a salamander and all you fools need to start using them.
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