Editing
Warhammer: Age of Sigmar point systems
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Random anon's Wounds and potential damage (WAP'd) system=== Points of a model = wounds + (attacks * damage for each weapon). For calculating this D3 counts as 2, D6 counts as 4, monsters count as having full starter wounds. Heroes, priests and wizards all get their points costs doubled. ====Pros==== *Simple, slightly more effective than base wounds but still very quick to calculate. Takes account of the total damage stuff can throw out which looks to be an important metric in AoS, and as a result also means ranged units and monsters will cost more due to their extra weapons. ====Cons==== *Doesn't fully account for resilience (no consideration of saves or bravery) or different special rules, including varying effectiveness of magic. Will still require some amount of "don't be a dick".
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information