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Warhammer 40,000/9th Edition Tactics/Thousand Sons
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===Cult of Knowledge=== <div class="toccolours mw-collapsible mw-collapsed" style="100%"> [[File:CultOfKnowledge.jpg|100px|left|]] The Cult of Knowledge are drawn to the many curios hidden throughout the galaxy, particularly tomes of eldritch learnings, dark secrets and paradoxical logics. Through such lore, the cult is able to extrapolate the weaknesses in their enemies and in the fabric of reality itself. Thematically the Cult represents the librarian and collector aspects of the Old Legion. Searching far and wide for the most obscure tomes and treatises that will give them a greater understanding of the universe, to provide an edge against their opponents. They then use this knowledge to change the tide of battle in Deus Ex-Machina ways. Mechanically the Cult provides minor re-rolling buffs and fails to show how ultimate knowledge of everything can help you win. <div class="mw-collapsible-content"> *'''Psychic Power - Empyric Trespass (Warp Charge 6):''' Select one enemy unit with 24" of the caster. Re-roll wound rolls of 1 for {{W40kKeyword|Cult of Knowledge}} units against it. *'''Warlord Trait - Ardent Scholar:''' When a psychic test is taken for this model, you can re-roll dice rolls of 1. *'''Relic - Incaladion's Cry:''' Model with warpflame pistol only. Incaladion's Cry replaces a warpflame pistol and has the following profile: 12" Pistol 1d6 S6 AP-3 D1, automatically hits. **I.e. it's a warpflame pistol with +3S, -1AP. This is ''VERY'' bad; you'd be better off with a Coruscator, which is a) available outside of the Cult, b) one of the weakest relics available, and c) cheaper, because the replaced pistol costs fewer points. The only time this relic is worth the effort is you abuse that "automatically hits" against enemies that stack a lot of -'s to hit but even so that is a very niche situation that call for more then JUST D6 pistol shots to deal with. </div></div>
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