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==Narrative Dice== Made popular by Fantasy Flight Games, these dice look like typical dice at first glance but then one notices a severe lack of numbers and instead each die having blank sides, sides with one symbol or another, or sides with two symbols. They also tend to be more expensive than your typical bog standard set due to this. Where they shine, though, is that they can give you not only success or failure like typical numbered dice, but other symbols grant advantage or threat. The whole thing with these is to pick up enough "good" dice and the amount of "bad" dice your GM allots you, roll them all, the cancel out the opposing symbols on both axes described above which can net you much more variety in possible outcomes. Things like "I failed to hit but now my allies have advantage," or "I hit but got a lot of threat so now the enemies can do some crazy shit" are possible. {{clear}}
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