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Warhammer 40,000/7th Edition Tactics/Genestealer Cults
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====Core (1-6)==== *'''Brood cycle:''' 1 Cult Iconward, 3 units of Acolyte Hybrids, 2 units of Neophyte Hybrids, 1 unit of Metamorph Hybrids, 1 unit of Purestrain Genestealers, 0-1 unit of Aberrants, 0-1 Goliath Rockgrinder unit and a partridge in a pear tree. Any unit within 6" of another unit in the formation gains +1 WS & Ld and gains ''Furious Charge'' while within 24" of the Cult Iconward and increases his ''Feel No Pain'' bubble to 24" as well. **This is a very Β£xpβ¬n$ive and time-consuming formation to put together; considering that it involves pretty much every Genestealer unit in the codex, you're starting at 46 models before you even consider increasing squad sizes and/or dedicated transports. Also, using that many models in this formation stops you using them in Auxiliary formations, so you'd need ''even more'' of the same types of units afterwards. *** If not going for a mechanized core formation (see below), this formation is your go-to with an Insurrection detachment. Base 400pnts for 7 units and 1 Iconward for buffing. This is meant for MSU style all the way. *'''Neophyte Cavalcade:''' Genestealer Mechanised Company! 2 units of Neophyte Hybrids that <u>must</u> take a Chimera Transport and must start the game embarked in them, you also get a Leman Russ Squadron and 1-2 units of Sentinels (either type). All vehicles here get the ''Outflank'' special rule. So your Leman Russes can ruin the day of some guys artillery line, while Scout Sentinels share the Cult Ambush rule, being able to pop out of reserves and mess with your enemy's unprotected rear. In addition, all vehicles ignore stunned and shaken results on a 4+. **''Summary:'' The bonuses are minor, but the tax is easy to fill in. The problem is that if you're taking this formation as part of a Cult Insurrection, the Chimeras would already be able to Outflank (because units with Infiltrate confer Infiltrate onto their Dedicated Transport, and Infiltrators can Outflank unless otherwise noted) and you don't particularly care about Outflanking a Russ or taking Armored Sentinels. What may be the saving grace for the formation is the fact that regular Scout Sentinels get Cult Ambush. As long as you don't roll a "1" on the Ambush table, you can use them as a "Land Speeder" equivalent, where rather than "Turbo-Jinking" to move-block trouble units or Deep-Striking for better shots, you instead Cult Ambush and deliver a stream of Autocannons to a vulnerable point. **''Alternate Take:'' This formation is fantastic. Outflanking Russ' are absolutely terrifying when used well. Very few armies can brag about being able to outflank a 14/13/10 armored brick that can fire 5 weapons at full BS the turn it comes on. The Vanquisher and Exterminator especially benefit from being able to hit that delicious side and rear armor on enemy vehicles. The same goes for Armored Sentinels with almost any loadout but the Heavy Flamer. Being able to avoid front armor when shooting does a lot to make your shots count. About the only thing that doesn't benefit from outflanking is the Battle Cannon variant, simply because it can't make good use of its sponsons and the main gun can already shoot from corner to corner. Plus, the whole force ignoring shaken and stunned on a 4+ is a pretty significant boon to vehicles that were already pretty good. This means your armor is going to spend half as much time being useless as they would otherwise. Considering how lean the formation is and how useful all the options are, you really can't go wrong with the Cavalcade. **Much cheaper [only 15pts so not really] than the Brood Cycle, and easily filled by players who already have guard collections. That means you can add other Hybrid units piecemeal in Auxillary formations at your leisure. **Outflanking or infiltrating Chimeras with <s>two</s> one Heavy Flamer<s>s</s> (the Chimera isn't a fast vehicle, so it can't move and fire two template weapons. Stick with a Multilaser or Heavy Bolter so you can at least snap shoot it) can be a nasty surprise and with the Cult Insurrection detachment's +1 bonus on reserve rolls, you are much more likely to get your Leman Russ tanks to come in on the 2nd turn. **When picking between the two most obvious sentinel variants (armored plasma and scout heavy flamer), remember that the Outflank on the Armored is far more consistent than the scout, as you have a 2/3 chance of getting what you want and the range to still do damage regardless. Rolling a 1 on the ambush table with scout sentinels with heavy flamers will make you fucking fuming. You can still Outflank with the scout but that will hamper the effectiveness of your templates somewhat.
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