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==Alpha-class Star Wing== [[File:Alpha-Class.png|thumb|200px|right]] Designed by the same team that made the Lambda shuttle. Its existence is a tacit admission by the empire that throwing hordes of flimsy, unshielded TIEs at the rebels was just creating a lot of rebel aces. Instead of trying to design the next big thing like all the wonderwaffen Super-TIE projects the rebels kept sabotaging, Cygnus aimed to just make something that resembled a rebel style fighter and get it into production. The Alpha is a heavy multirole fighter with the durability to go mano-a-mano with most rebel fighters, and the firepower to maul the sort of light ships the rebels tended to use. The Alpha-class Star Wing aka Assault Gunboat comes installed with a nifty SLAM device to improve maneuverability and can be upgraded to be a flying gun platform (XG1 configuration) or upgraded to carry even more missiles and torpedoes (OS-1 Arsenal) like having both of them and a reload action for infinite ammo still is not enough. The SLAM can be upgraded as well which makes it feel like the Missile Boat from the glorious TIE-Fighter game from before the internet times: use the energy of your puny main cannon to fly closer to the enemy and greet them with your rockets (high skilled pilots ensure that the ship can still fire while having a weapons disabled token) or fly away and reload. *Advanced SLAM is basically mandatory for this ship regardless of configuration. *If you're using XG-1 (Cannon), it's still a good idea to bring a torp or missile along. Fire off the ordnance, then use the cannon while reloading. *XG-1 is currently the only way to [[Meme|SLAM and Jam]]. *Advanced Proton Torpedo is good with OS-1 since it isn't terribly difficult to SLAM into Range 1 of some poor chump. And if that doesn't work, you ''surely'' brought something longer range for this very situation. <gallery> Image:MissileBoatDB.jpg Image:MBCockpit.jpg|Cockpit view. A gross misrepresentation as less than half of the view is explosions. </gallery> ===Pilots=== *'''Nu Squadron Pilot:''' Being cheap is his best and most popular feature. *'''Rho Squadron Veteran:''' Init/Cost bump and Talent slot. *'''Lieutenant Karsabi:''' Has the ability to replace a disarm token with a stress token which allows him to fire a weapon not covered by his configuration. **With OS-1 Loadout, it's possible to SLAM, Reload, and fire in one round if you can get him the lock/focus required for the attack. *'''Major Vynder:''' Can roll an additional defense die while disarmed, which is all the time.
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