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===DG Commander Tactics=== *'''[Commanders] Revolting Stench (Aura) (1 CP):''' Use at the start of the Fight phase if your kill-team includes a non-shaken Foul Blightspawn. Enemy models within 3" of this model that charged this turn lose the benefits of charging, even if they have abilities that would normally let them fight as if they had charged. *'''[Commanders] Festering Zealot (Aura) (1 CP):''' Use at the start of the Fight phase if your kill-team includes a non-shaken Tallyman. Friendly models within 7" of the Tallyman can re-roll failed hits for that phase. *'''[Commanders/Errata] Blight Racks (Aura) (1 CP):''' Use at the start of the shooting phase if your kill-team includes a non-shaken Biologus Putrefier. All friendly models within 3" that have access to blight grenades get them upgraded with +1 S and the ability to cause a mortal wound on a wound roll of 6. *'''[Commanders] Tainted Narthecium (1 CP):''' Use at the start of the fight phase if your kill-team includes a non-shaken Plague Surgeon. Friendly models within 3" of the Plague Surgeon can re-roll 1s for their Disgustingly Resilient roll. *'''[Elites] Vector of Contagion (2 CP):''' Use at the start of the battle round. Roll a dice for every enemy within 1" of an a friendly model that is within 3" of your Lord of Contagion (yup, within 1" of a model within 3"). On a 4+ the enemy model suffers a mortal wound.
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