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====Sixth House Bianzhong==== It is remarkably easy to tell when one enters Sixth House territory- the festering, darkened tunnels are tell-tell signs of such places. There is more then just the red hue of light, and moldy scent, but also the faint, hushed noise of song imagined by no mortal. Upon the light of moons, this same song can be heard near Ash Statues of the Sixth House. It through this poisonous, jarring sound that the members of House Dagoth worship and grow closer to their lord. The combination of wails and tintinnabulation have profound effects on mortals, especially those who have never been exposed to the sinister aspect of House Dagoth. Confusion and terror seep into ones mind, ushering and begging them to perform vile deeds, tugging away at their sanity. During large skirmishes or battles the Sixth House will construct a mighty bianzhong to take with their forces. Dragged by hordes of dunmer and Ash Slaves, the instrument is brought directly to the field of war, and then set upon by a handful of Bell Ringers; Ash Zombies nearing the next stage of ascendancy. These ringers seemingly become possessed, striking at the bells in fits of ecstasy and fervor. Ash creatures and fellow initiates delight in the proceeding song. The exact opposite effect is had on formations of men, who quickly give into despair as they behold the reveling Sixth House. Support. Artillery. 1 artillery per unit, 1-3 Bell Ringers per Sixth House Bianzhong. 25mm x 25mm base(Bell Ringers), 50mm x 100mm base(Bianzhong). {| class="wikitable" |- ! Name ! WS ! BS ! S ! T ! W ! I ! A ! Ld ! Mg ! Sv ! Cost |- | Bianzhong | - | - | - | 7 | 4 | - | - | - | - | - | 60 |- | Bell Ringer | 3 | 3 | 3 | 3 | 1 | 4 | 1 | 7 | 0 | 6+ | 25 |} '''Crew:''' 1-3 Sixth House Bell Ringers '''Wargear:''' Sixth House Bell Hammer '''Bianzhong Rules:''' Immobile Construct: The Bianzhong model is Immune to Poison and Immune to Disease; the Bell Ringers are likewise Immune to Disease, being Ash Creatures. The Poison Song: Every round that a Sixth House Bianzhong is played by one or more Sixth House Bell Ringers it effects all units within 18". The effects of multiple Sixth House Bianzhongs do not stack; if the area of effect of two or more overlap, use the effects of the one being played by more Sixth House Bell Ringers. Harmonious Tintinnabulation: The more Bell Ringers there are working the Bianzhong the greater its effect: *1: +1 Ws for House Dagoth units *2: -1 Ld for non-House Dagoth units *3: +1 T for House Dagoth Units and -1 WS for non-House Dagoth Units. '''Bell Ringer Disease:''' Blighted Aura (6+), Blight Attack (5+)
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