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Warhammer 40,000/6th Edition Tactics/Eldar
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====Gifts of Asuryan==== *'''The Celestial Lance:''' The weapon of the Shining Spears Phoenix lord. It has a short range lance shot while its melee is basicly a powerfist at normal iniative you can only use when you charge, both if it kills a character/monstrous create it explodes! Place a large blast on top of it and everyone but the bearer takes a hit at equal strength with saves allow. Combine with marksman’s eye to snipe a leader in a squad to soften it up for a charge. *'''Soulshrive:''' A mastercraft powerweapon at AP2 everytime you kill with it it you add more strength to it. *'''The Wraithforge Stone:''' Here's the cheese, during each of your movement phase a wraithlord or wraithkight heals a wound on a 3+. Makes a them even harder to kill which is good due to all the fire they're going to take. *'''Guardian Helm of Xellethon:''' Wraithguard in your unit take all your hits, and can accept challenges. *'''Spear of Teuthlas:''' You can't have Iyanna Arienal but here's the next best thing, her spear. Bascially a singing spear with rending. Given that you get the rending dice on any roll of a six this means that you can carve open vehicles that much better and thanks to rending, have a better chance of going through somebody's armor save. Not a lot, but at a mere 15 points if you were going to get a singing spear HQ model you may as well get this and add a little more punch.
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