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===Experimental Retrofit=== Exclusive to the Interdictor. *'''G-8 Experimental Projector''' - Before an enemy ship within range 5 of your Interdictor begins the Determine Course step, exhaust this upgrade to temporarily force it's speed down by 1 until that movement ends. Note that this is a temporary decrease and not resetting your opponent's speed dial. This means that if your opponent spends a token or dial to bring their speed up to normal, they'll need to end the turn 1 speed higher than before. If they were at maximum speed, for example, they cannot increase their speed because when your G-8s wear off, your opponent's ship will then be 1 speed above their maximum. It also only works for 1 maneuver, not for 1 activation. Use it to cancel out your opponent's Engine Techs, or combine it with other speed control like Admiral Konstantine or Phylons to keep your opponent where you want them. *'''Targeting Scrambler''' - When a friendly ship at up to distance 3 ''(including the Interdictor that has this upgrade)'' is defending at close range, exhaust this card as if your were spending a defense token and force your opponent to reroll up to 4 dice of your choosing. Leveraged properly, this can keep your ships alive through even the most dire situations. Have a Gladiator or Raider pull up to stabbing distance with the confidence that they'll survive the shootout. Keep it around to nullify a MC30 bombing run on your ISD. Or combine it with a damage mitigating upgrade like Captain Brunson to make your Interdictor frustratingly hard to kill. *'''G7-X Grav Well Projector''' - After placing obstacles but before placing fleets, place a Gravity Well token anywhere in the play area. When any ship deploys within range 3 of the token, it must deploy at speed 0. This effect continues for the rest of the game, not just during setup. So Raddus ships and Hyperspace Assault ships are also affected. *'''Grav Shift Reroute''' - After placing obstacles, place a Gravity Shift token within the play area. After placing fleets, any obstacles at up to distance 3 can be moved within distance 2 of their original position. For 2 points, you can totally change the flow of the game before it starts. All obstacles are affected by Grav Shift Reroute, including objective obstacles like stations or asteroids with tokens on them. Clear a path for your fleet, or box in your opponent to get the leg up on early on.
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