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Campaign:Enfolding Ice/Aiko
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==Possessions== === Gear === *Sunlight Razor Claws.<br> **Speed 5, Accuracy +3, Damage +4L, Defense +0, Rate 4 === Artifacts === *Collar of Dawn's Cleansing Light, Artifact 1, Attune 1<br> **Appears as a black leather choker with an emerald in the front.<br> **Always keeps her clean, negating any penalties to social situations for being unkempt.<br> **Provides +2 to rolls to resist disease or poison.<br> * Infinite Resplendence Amulet, Artifact 5, Attune 5<br> ** Thumbnail sized bauble, bearing a glyph of the one who made it.<br> ** As a speed 5 action may generate any form of outfit, no matter how grandiose or humble.<br> ** Creates clothes as constructs of solidified light. An Obvious effect that gives +4 Appearance and inhibits stealth like an 8-10 anima banner. May make humbler clothes for stealth but would not give app bonus.<br> ** Adds one automatic success to resistance or survival rolls to resist environmental conditions, toxins or disease.<br> ** Adds 5L/5B soak that is not considered armor for Charms.<br> ** Adds two dice to stealth or to assume a disguise with larceny.<br> ** Pockets lead to elsewhere, allowing the user to store up to a ton of objects that could fit through pockets no larger than a foot across. No one else may reach these objects through the pockets.<br> ** If she's the leader in mass combat it provides one bonus dot to Drill and Morale. Also provides one dot to Might if the unit has Magnitude 3 or less.<br> *Orichalcum Breastplate, Artifact 1, Attune 2<br> **8L/6B Soak, 3L/3B Hardness, Mobility -0, Fatigue 0<br> **May be concealed under heavy jacket or cloak.<br> **Is currently concealed under her fur coat.<br> * Sunlight Razor Claws<br> ** Speed 5, Accuracy +3, Damage +4L, Defense +0, Rate 4<br> *Orichalcum Razor Claws, Artifact 2, Attune 6<br> **Speed 5 - Acc +5, Damage +5L, Def +3, Rate 4, Tags: M<br> **Adds two dice to all climbing rolls.<br> *Orichalcum Shin-Kicking Boots, Artifact 2, Attune 6<br> **Speed 5 - Acc +2, Damage +8L, Def +0, Rate 3, Tags: M, P<br> **One Hearthstone Setting, on the right buckle.<br> **The Shin-Kicking boots have retractable blades, which in addition to making the damage lethal can be used as ice skates, doubling Aiko's movement speed over ice.<br> **These are Orichalcum and rose gold ice skating boots. All craftsloliship is of the highest quality. On the boots is an image of bunnies in giant cave spider silk. The bunnies are frolicking. The boots are tied with velcro.<br> === Manses and Hearthstones === * Nine Towers of Day, Level 5 Solar Manse ** Consecrated to The Unconquered Sun, providing 1 bonus success on all appropriate prayer rolls, one die to all actions taken by appropriate priests in its zone of influence. Also, all creatures of darkness take a level of aggravated damage and lose a point of willpower each minute in its zone of influence. Once they reach 0 willpower they suffer an unnatural compulsion to flee the area. ** Produces a level 3 hearthstone, Diamond of Legendary Leadership. Provides one bonus success on all Presence and Performance rolls. Also produces a bonus success on any Bureaucracy rolls related to governance, or War rolls related to rallying troops. === Fluffy === Str 7, Dex 9, Sta 7<br> Per 3, Int 1, Wit 2<br> Health Levels: -0/-1/-1/-1/-1/-1/-1/-1/-1/-1/-1/-4/I<br> Athletics 6, Awareness 3, Dodge 6, Martial Arts 5(Bite +2), Resistance 4, Stealth 4(Snow +3) Survival 4(Sense Traps +3)<br> Join Battle: 5<br> Bite: Speed 6 - Accuracy 14, Damage 7L* - Rate 1, Tags: C, P<br> *: When an ice weasel locks its jaw on an unarmored limb, the ice weasel automatically inflicts an additional level of lethal damage each turn until the creature accrues three health levels in this way, at which point it severs the limb.<br> 5.4 feet tall at the shoulder, 18 feet long from snout to tail tip. Is as intelligent as a 6 year old child.<br> === Pets === Four Ice Weasels, Eeney, Meeney, Miney and Moe. All have the following stats:<br> Str 6, Dex 8, Sta 6<br> Per 3, Int 1, Wit 2<br> Health Levels: -0/-1/-1/-1/-1/-1/-1/-1/-1/-4/I<br> Athletics 6, Awareness 3, Dodge 6, Martial Arts 5(Bite +2), Resistance 4, Stealth 4(Snow +3) Survival 4(Sense Traps +3)<br> Join Battle: 5<br> Bite: Speed 6 - Accuracy 13, Damage 6L* - Rate 1, Tags: C, P<br> *: When an ice weasel locks its jaw on an unarmored limb, the ice weasel automatically inflicts an additional level of lethal damage each turn until the creature accrues three health levels in this way, at which point it severs the limb.<br> 5.1 feet tall at the shoulder, 17 feet long from snout to tail tip. They are as intelligent as a 6 year old child.<br> === Demons === Alveua on page 55 of Roll of Glorious Divinity 2 summoned and bound until 25 Ascending Fire.<br> Sesseljae on page 86 of Roll of Glorious Divinity 2 summoned and bound until 9 Descending Fire.<br>
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