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Warhammer Army Project/Kislev
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===VS=== *''' Chaos Warriors:''' The main faction Kislev was designed to fight. outside magic, close-range Mauraders, and expensive units, WoC really on their massive plate mail body running across the field. Against a Warrior, don't bother with getting armour unless it's at least a 3+. Get numbers to tarpit, pore as many shots as you can, and pond them with Can openers. Winged Hussars and Bears do their work best when the targes are pinned. *'''Deamons of Chaos:''' Similar to WoC but with no armor, heavier magic, faster units, and Super monsters. Do the same things but go strength attacks over AP, guard your flanks, get Urugan Cannon, and armoured bears to death hug greater daemons. *'''Empire:''' your essentially imitating the empire but on a budget. They have a better long-range game and better-protected units. Against any nacked army vs arrow, Be aggressive, use scouts, hawks, magic, and ambushes to remove the guns then charge with your superior Russan muscles. The empire knights have platemail but Kislev knows Swinging first with a big stick is safer than hiding behind a shield. *'''Beastmen:''' Similar to you with little armour traded for offense and have monsters. They prefer flanking and are not as good at shooting with weaker moral. Go arrow heavy and force them to make leadership tests. Be careful of their Shamans, Wild lore can make bears kill themselves. *'''Elves:''' like the empire + Chaos Warriors, often better with arrows, you need a joint strategy of number + Arrow disabling + ice magic. *'''Smeebs
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