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Warhammer 40,000/Tactics/Kill Team(8E)
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===Comms=== Can provide buffs to shooting for allied models and/or debuffs nearby models. It can also generate and recycle Command Points with one upgrade branch. *'''Scanner (Lv 1):''' Once per shooting phase, when you pick another model from your kill team to shoot that is within 6" of this model, if this model is not shaken, you can add 1 to hit rolls for that model in this phase. Errata has eliminated the ability to buff your own shooting attack, but this is still an excellent choice, especially used stacked with the bonuses from the Sniper or Heavy specialist tree. **'''Expert (Lv 2A):''' Roll a D6 at the start of each battle round, if this model is not shaken. On a 5+ you gain 1 additional Command point. This additional Command Point is lost at the end of the battle round if not used. ***'''Vox Ghost (Lv 3AA):''' Subtract 1 from the Leadership characteristic of enemy models while this model is on the battlefield, as long as it is not shaken. ***'''Command Relay (Lv 3AB):''' Roll a D6 each time you use a tactic while this model is on the battlefield and not shaken. On a 6 the Command Points spent on that Tactic are immediately refreshed. **'''Static Screech(Lv 2B):''' Once per battle, at the start of the fight phase, if this model is not shaken, subtract 1 from hit rolls for enemy models that make attacks while they are within 6" of this model until the end of the phase. ***'''Triangulator (Lv 3BA):''' Once per shooting phase, when you pick a model from your kill team to shoot a heavy weapon, if this model is not shaken, you can re-roll the die when determining the number of attacks that model can make. ***'''Vox Hacker (Lv 3BB):''' After each battle in which this model was in your kill team, if this model is not in Convalescence or dead, roll a D6. On a 5+ you gain 1 intelligence. ====Unique Tactics==== *'''Level 1- Rousing Transmission (1 CP):''' In the morale phase, before any nerve tests are taken, subtract 1 from the nerve tests of other models from your kill-team as though the comms specialist was within 2" of them. *'''Level 2- Scanner Uplink (2 CP):''' In the shooting phase, select a model in your kill-team within 6" of a level 2+ comms specialist to shoot. It can fire at models not visible to it, but can only hit them on a 6 regardless of any modifiers (even on weapons that would normally hit automatically); for the purpose of injury rolls, the target is considered obscured. *'''Level 3- New Intelligence (1 CP):''' At the end of the movement phase, pick a model within 12" of a level 3+ Comms Specialist. It is now readied.
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