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===Dungeons and Dragons=== * Among Dungeons and Dragons settings, [[Planescape]], [[Eberron]], and [[Pathfinder]] are notable for having some coherent things that could be called "Religions", rather then the usual generic Pantheism. ** Most of Planescape's Factions effectively count as religions, to the point they can produce [[Cleric]]s ([[Planescape: Torment#Fall-From-Grace|Atheist ones at that]]). Yes, even the Athar. (Perhaps ''especially'' the Athar.) ** Half of Eberron's religions aren't worship of deities. The [[Blood of Vol]] seeks to unlock the divinity within one's self and rejects the gods (if they even exist) and the [[Path of Inspiration]] seeks to improve their next reincarnation. The Undying Court worships not gods but their undead ancestors that make up their government. The [[Path of Light]], [[Warforged_Mysteries#The_Becoming_God|Becoming God]] and [[Warforged_Mysteries#The_Reforged|Reforged]] all seek to ''create'' a deity. Even some interpretations of the [[Sovereign Host]], like the one most common among dragons, don't worship them as deities. Due to the way divine casting works in Eberron, all of these can produce divine casters. ** There's a handful of religions on [[Golarion]] that aren't merely worship of pantheons. The most prominent (read: Actually has mechanical support) is the [[Prophecies of Kalistrade]], which is basically fantasy [[Star Trek|Ferengi]]. * [[D20 Modern]]'s [[Urban Arcana]], unusually for urban fantasy, has D&D deities bleed into reality alongside the monsters. You are still able to play a <s>cleric</s> "acolyte" of any real world deity despite this.
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