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===Crystalline Shores Triumphs=== #'''Globe of Swirling Flame:''' Choose a '''HERO''' to carry this. Once per battle, during the shooting phase, can be thrown at a visible enemy unit within 9". Roll nine dice, dealing a mortal wound to the unit on each result of a 6. #'''The Flickering Boatmen:''' Once per battle, at the start of your hero phase, roll three dice. Combine the result and add a unit of that many Horrors to your army. Setup with 9" of a '''HERO''' and not within 3" of an enemy model. #'''Arcanovore:''' Choose a '''WIZARD''' to be followed into the next battle by the Arcanavore. Once during the battle, immediately after another '''WIZARD''' within 18" successfully casts a spell, your '''WIZARD''' can immediately cast the same spell. No casting roll required, cannot be unbound. #'''Sigil of Flight:''' Choose a unit standard, banner or icon bearer, or a model with the keyword '''TOTEM'''. As long as that model is alive, its unit's move characteristic is 12 and can fly. #'''Gift of Sorcery:''' Choose a '''HERO''', it becomes a '''WIZARD''' for the duration of this battle. Can cast up to one spell in each of your Hero phases but cannot unbind spells. They know Arcane Bolt and Mystic Shield. If all your heroes are already '''WIZARDS''', re-roll this result. #'''Enchantment of Animation:''' Choose a unit in your army. Once during the battle in your shooting phase, pick one of the unit's melee weapons (weapon type, not single model). They can immediately attack with it as though it were a missile weapon with 18" range.
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