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Basic Close Combat Weapons
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===Meteor Hammer=== [[File:Meteor_Hammer.JPG|200px|right|thumb|Meteor Hammer]] The more bone-shattering cousin of the Barb-Hook Lash, the Meteor Hammer is one of a group of weapons called the '''Caedere Weapons''' and used exclusively by the [[World Eaters]] [[Rampager]]s. Caedere Weapons is less of a distinct family of weapons and more of a name denoting their gladiatorial origins from [[Nuceria]]<sup>TM</sup>. Akin to how only the province of Champagne is allowed to call their sparkling wine Champagne and no one else, only with more [[RIP AND TEAR]] of course. The Meteor Hammer is nothing more than a super-enlarged flail without a solid handle. Like the Barb-Hook Lash, the Meteor Hammer is both an incredibly simple and basic weapon by design, and an exceptionally difficult and complex weapon to master. Only effective when swung in momentum; it takes years to master such weapons without accidentally caving your skull in. But a combination of reach and its unorthodox and unpredictable swing makes this weapons exceptionally effective against shield-hugging pansies. Its heavy spiked ball is dense enough to crumple power armour and shatter bone into dust with a single swing. Crunchwise, these are S+2 AP4 with ''Two-Handed, Breaching (5+)'' and ''Reach (1).'' The only weapon that's suffered a definite downgrade in the update, with Breaching making it ineffective against vehicles and losing Concussive. That said, you hit first anyway due to Reach, so losing the old Concussive (reduce enemy to I1) doesn't hurt that much. Not having new Concussive (reduce enemy WS by 1) does hurt, but you can't have everything. <gallery> Meteor_Hammer_2.JPG </gallery>
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