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===Skaven Spells of Stealth (Skaven)=== Summary of Strengths: A contender for worst lore in the game, even when used by clan eshin its just not very good. :'''Passive - ''Toxic Rain''''': Applies Poison in an AOE around the caster. A weird passive that encourages you to keep your mage close to the enemy, which is normally the last place that you would want to keep you caster, especially one without any mount options. One of the many reasons why this is widely considered the worst lore of magic in the entire game. *'''Skitterleap''': Grants Stalk, Unspottable and a small speed boost to all of the allies affected. Designed as an ambush spell that allows you to quickly move units around in a position to outflank your enemy. Best used on clan moulder monsters though doomflayers + doomwheels + plague monks can make decent use of it as well. Overcasting increases the AOE *'''Warp Stars''': Fires a bunch of AP magic missiles at a target, increasing the number of projectiles when overcasted. Good for poking down units before a main engagement but doesn't do as much damage as other missile spells. *'''Veil of Shadows''': Causes a massive, persistent explosion but does no damage. Designed to displace enemy units and provide a big hole for your units to run through. Great for unclogging gates in sieges against the AI, but the usefulness is questionable since a lot of spell have a similar effect and, you know, actually kill things. Overcast version slows as well. *'''Armour of Darkness''': Provides armour and missile resistance for a limited amount of time, little extra if overcasted. Once again, since this lore is designed for Clan Eshin units it can help them be a bit more resilient in combat. *'''Black Whirlwind''': A big AOE damage spell that displaces enemies and causes big damage. This is your crowd clearing spell, and to be fair it's actually not that bad at the job that it's supposed to do. It's biggest problem is that lore of plague and ruin have spells that do the same job better. Overcast does more AP damage. *'''Brittle Bone''': Lowers the speed, vigour, and Melee Defense of a target, making it AOE on overcast. A solid anti Cavalry spell that might actually allow the faster units in your army to catch up to them and bring them down. Probably the best spell on the list, which kind of goes to show how lack luster this particular Lore of Magic is in the first place.
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