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==== Playstyle ==== Martells play the long game but they do it differently than the other factions, they focus on control and maneuverability in a very aggressive capacity, their units have decent to good morale and are very fast compared to their equivalents in other factions, all the while piling absurd amounts of tokens onto your enemy, they also bring around their own poison mechanic with Oberyn being able to poison an enemy unit and basically signing a death warrant for them and his daughter Tyene being able to poison a tactics board spot to deny it to your enemy unless he is willing to lose an NCU. Their Tactics deck is full of control tricks, handing out tokens, combat debuffs and forcing your enemy to make less than ideal choices, while not devastating Martell tactics are more about piling up annoyances that will add up throught the game.
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