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===Questoris Knight Dominus=== The Dominus is an interesting knight. Brought over from 40k and given a basic ruleset to keep us going until it gets a more "established" ruleset, we have a 7HP knight with AV 13 on the front AND side, and a choice of 4 different main weapons to carry into battle. The main weapons are the following: '''Conflagration Cannon''' Identical to the Acheron Flamestorm Cannon, this thing will incinerate anything not in terminator armour that gets within range. Rocking the lovely Ordnance rule means that it'll also be a threat to light armour such as Rhinos and Predators showing their side armour. This weapon is a very solid choice, and to be honest I would say it's one of the best weapons you can give this knight; a pair of these and you'll be able to keep any infantry well away from a flank for a whole game. In addition it's the cheapest weapon you can equip, so a pair of these means you're at around 420pts at the most. Bargain! '''Plasma Decimator''' This is a tasty weapon indeed! S8 AP2 Large Blast is a beautiful statline, as you'll be instakilling marines, wounding Castellax on 3's and Thanatars on 4's. The only downside this weapon has is the pesky "Gets Hot!" rule, which will limit your firing on it. But, as it's a 1/6 chance then you should be finding this thing firing for 3 or 4 turns at least which is still an impressive weapon to be throwing around. Plus, being the most expensive weapon you can pick makes this a solid albeit pricey choice. '''Thundercoil Harpoon''' Don't take this, seriously don't waste your points on it. It's the second most expensive weapon you can pick, and despite having nearly every single rule in Heresy, the fact you can only fire this every other turn is a crippling weakness on a BS4 platform. If you hit something, you'll probably ruin it's day but as 4++ saves are common on Primarchs, Leviathans and even Cataphractii terminators, you have a lowish chance of actually doing anything. But, if it does get through the fact you can instakill a Primarch is still pretty impressive. It isn't worth it though, take something else. '''Volcano Lance''' Oh boy this one's wierd. Imagine an 80" range Lascannon with a small blast. Now imagine you have it on a superheavy, and that it's supposed to be a miniature version of the Bellicosa Volcano Cannon. You're probably thinking it's gonna have at least Sunder, Ordnance, Tank Hunter, Lance, or any combination of these right? Wrong. It's Heavy 1. Seriously Forgeworld, make this thing have Ordnance. It's not a bad choice, it's just outshadowed by the Decimator, unless you want to hang back and plink small blast Lascannons from the other end of the board. '''Secondary Weapons''' It's also equipped with 2 twin-linked meltaguns and a choice of either twin linked autocannons or a pair of S9 AP3 one-use missiles that ignore invulnerable saves. The missiles could be cool for dealing with Leviathans, but to be honest they're single-use missiles that can't explode vehicles. Glacing Leviathans on a 4+ is handy but again it's a little too variable to be an auto-include. Depending on it's loadout, it hangs out in the region of 20-60pts more expensive than a Crusader, but with a more impressive array of weaponry to pick from.
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