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===Core Units=== * '''Archers:''' Infantry with high WS, BS and I with Elven Bows and no armour. Cost 12ppm, 2 more than 8th and lost fight in extra rank and ASF. Gained armour piercing, Elven Grace, as well as multiple shots (2) when not moving. Pound for pound, they can outshoot other races cheaper bows. Can get light or medium armour for 1/2 or 1pt, respectively. * '''Spearmen:''' Elves with spears. Costing 11ppm, 2pts more than 8th edition, they can still fight in an extra rank for 4 ranks of fighting. They gained medium armour, so still a strong unit. With the edition wide buff to spears, you do not want to be charging this unit head-on with cav/monstrous troops. Take a unit of 30 for 330pts, in a 6 wide 5 deep formation for 24 (25 w/champion) attacks, and requires 7 wounds until you lose attacks. *'''Warriors:''' If you wanted cheap elven swordsmen and mabey also skirmishers, these guys will fill your need. If you need core chaff, leave them with shields for parry (gaining a 5++ ward in most infantry grinds). If you need them to be all attack, you can hand them off-handed weapons. If you want protection, buy more armour. * '''[[Lothern Sea Guard]]:''' Combining Archers and Spearmen into one unit. Lothern Sea Guard got the most love of your infantry Core choices this edition. Costing 14ppm, 2pt more than 8th edition, losing fight in extra rank, gaining medium armour, armour piercing on bows, and elven grace. They went from being 22% and 10% more expensive than Spearmen and Archers to 18% and 8% more respectively. Taking only these in core is significantly stronger than in 8th. * '''[[Silver Helms]]:''' Armoured lance shield cav with Elf stats. Same stats as Spearmen, but they have a Movement score of 9 compared to the 5 of Spearmen. Silver Helms have a 2+ save vs. Spearmen's +4. Finally, Spearmen are only 11 points, whereas Silver Helms are 22 points. Is that worth it? If you want your core to be offensive, yes, but no. First, with the changes to Reavers, you can upgrade them to be a Silver Helm that's 3pts cheaper and only gives up 1 armour and 1 S on the charge. Secondly, they are best in one rank to get as many impact hits and horse attacks as possible. But, if your going to do that, you might as well spend 5 more points for Dragon Princes to get an extra A and WS. Thirdly, High Elves have a multitude of strong offensive options in Special Choices- SwordMasters, White Lions, and Shadow Warriors, while their only non-core defensive option is Phoenix Guard. In 9th edition, leave the Silver Helms at home. * '''[[Reaver Knights]]:''' Fast cavalry elves with movement 9. H-O-L-Y shit. As if this unit wasn't already strong. 1pts cheaper for a 15pts minimum. Have a total of 5 upgrade options: Shields, Ithilmar barding, and medium armour for 1.5pts each, spears for 1pt, and bows for 3pts. This unit put Silver Helms and Great Eagles out of business.
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