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Total War Warhammer/Tactics/Tomb Kings
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===Specific campaigns advices=== ====Settra==== * Early on in the campaign you can get decent value from sword and board skellies when fighting other Tomb Kings or TikTaq'to's skinks, as the mosh pits are decided by morale victories more often than not. * Conquering Zandri should be a top priority, since it gives you quick and easy access to a port that you can utilize for trade with factions that are half a continent away. And as mentioned above, trade is your life blood. * The same goes for Galbaraz on Mortal Empires, which unlocks a unique building at tier 3 that gives a whopping 1000 gold per turn. The Badlands in general are full of amazing unique buildings for the Tomb Kings. * You have to decide very early on if you want to let the Errantry War factions live or destroy them, as Repanse is the only one not on friendly terms with you. After she confederates them, your western flank will have serious problems, unless you ally them. * If you have a spare army, send it to raiding duty at Nagash's Black Pyramid, which yields a nice 300-500 gold for free each turn. The Sentinels are hardcoded to never retaliate, so there is no harm whatsoever in doing so. ====Khatep==== * The Sisters of Twilight are your best friends early on. Get a trade deal and non-agression pact with them. They'll help you in keeping Morathi and/or Malekith away from you for a bit, and be of great help when you want to take the fight to them. * (Mortal Empires only:) The Sisters and Alith Anar may declare war on each other at some point, but they should leave you alone (and sign peace at some point). Between them, they'll keep Morathi busy long enough for you to focus on Malekith. * (Mortal Empires:) Your very first turns should spent rushing south to grab the south settlement of your starting province, otherwise it'll be snatched by the Sisters and/or Alith Anar, leaving you with you one fewer town and no provincial order. * (Vortex:) No Alith Anar to help you here, so you're gonna need to beat up Morathi yourself. You can rush toward Quintex immediately or complete your province then rush to her if you want, but you need to take her out fast. ====Khalida==== *(Mortal Empires Only) Try your best to be friends with Kroq Gar. You do NOT want to be fighting Saurus spam early and he will secure your southern border for you so you can focus on Queek. ====Arkhan==== * See the above about taking it slow? With Arkhan you'll be even slower, because you combine the Tomb Kings' slow growth with the fact that everyone hates you. * (Mortal Empires) Now that Repanse has taken over the minor faction Bretonnians to your north, Arkhan is looking at what may be the single shittiest start position in the game. Either tech into stuff that can fight the Bretonnians ''fast'' or settle in for a few dozen turns of waiting for pop growth to bring you monsters. Your big early speed bumps are going to be Repanse and Henri; it's going to be a while before you have anything specialized for messing with tough Lords. Consider picking up an early Tomb Prince and speccing him out as a hero duelist. * Get a Casket of Souls ASAP. It'll be useful against the Bretonnian chaff you'll face early game, and ''incredibly useful'' if/when the nearby Dwarfs declare war on you. {{Total War Warhammer Tactics}}
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