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===Goblins=== {{see also|Goblin}} ====Gobbers==== Gobbers are the "civilised" branch of the goblin species, who live as an underclass in most human cities. While descended from Dhunia-worshippers, modern Gobbers aren't particularly religious and will pay lip service to any religion that they think will benefit them. They love to tinker with mechanical and alchemical devices, although they have no capacity for magic themselves. Gobbers aren't so crash-hot when it comes to human notions of property, meaning that a lot of humans see the whole species as a bunch of kleptomaniacs. They love working in any type of workshop or laboratory, if the humans running the place will let them in. Gobbers usually form tight bonds with other members of their species in their local area, but don't have any great degree of social stratification. Nomadic gobber tinkers are considered the most skilled and honourable members of the species, noted for their fancy [[hats]]. Gobbers are the only officially statted version of the Goblin race so far. Their stats suck. Do not play a Gobber if you want to be a [[munchkin]]; play a Gobber if you want to be a [[Star Wars|Jawa]]. =====/tg/-recommended houserule===== The Gobbers have a rule that's supposed to represent their small stature. It says that they can't use weapons from the Great Weapons or Rifle classes. This is a bloody silly way of representing their small size, because the category of a weapon is more to do with fighting technique than size. The default rule for Gobbers locks them off using quarterstaffs and carbines while still allowing them to use longbows. It also isn't really supported by the Warmahordes fluff, because Pygmy Trolls (which are the same size as goblins) can use rifles just fine. We recommend replacing it with this rule, which we have blatantly stolen from [[Dungeons & Dragons 4th Edition]]. '''Small Stature:''' Gobbers cannot use any weapon which must be held in two hands. They can use a weapon which can be held in either one or two hands; however, they must hold such a weapon in two hands, but may only use the weapon's one-handed profile. ====Swamp Gobbers==== The middle ground between city gobbers and wild bogrin, swamp gobbers are goblins that live in the swamp. They can build some decent tech, mostly out of wood and swamp water. Swamp Gobbers haven't been officially statted, but probably won't get stats of their own -- use the Gobber stats for them. ====Bogrin==== Bogrin are tribal goblins, who are slightly bigger and a lot meaner than gobbers -- more like goblins as the traditional D&D monster. They can be visually distinguished by their mohawk-like cranial ridges and their love for piercings and tattoos. Bogrin don't get along in human cities and mostly live in the wilderness; they are particularly numerous in the northern parts of the Scharde islands (i.e. the non-undead-infested parts).
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