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=== Brigand/Pirate>Berserker === Burly axe-toting men who're basically Fighters with even more HP and Strength, but with even weaker defense and/or speed to compensate, both classically promote to Berserker. They typically show up as early-game bandit enemies with the ability to destroy villages if they reach them before you do, and thus preventing you from getting the gifts the locals grant you for warning them to shut the gates and keep them out. Since most Lords are swordsmen and women, this also lets the developers put out a scary-looking boss on earlier levels that your main character nonetheless enjoys triangle advantage against. They show up less frequently once the enemies start being professional soldiers, with a handful appearing to loot during the chaos of fights. Brigands can cross otherwise-impassable mountains and easily pass through hills, and pirates can cross otherwise-impassable seas while easily moving over rivers. Berserkers combine the two and can cross both with relative ease on top of getting a bonus to their critical rate. Playable Brigand characters are extremely rare, with only two in the entire franchise, while playable pirates or prepromoted berserkers are just generally uncommon, with only a few at a time in each game. Almost exclusively male until ''Fates'', where Berserker was a possible promotion path for the Fighter class, and ''Three Houses'' surprisingly made Brigand a possible starting class anyone could access. In ''Cipher'' they often have the ability to flip bonds for temporary attack increase, representing their pillaging.
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