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====<span style="color:#01bbe3;">Holy Commands</span>==== At long last. Stormhosts no longer hand out a bonus Command Trait, so you get these instead. You get one of five to choose from for your army. You may use that Command Ability once per game. They are unique enhancements, so you can take multiple if you spend additional enhancements to do so. Also with the exception of Call for Aid, these commands can only be issued by {{AOSKeyword|KNIGHT}}s or {{AOSKeyword|DRACONITH}}/{{AOSKeyword|LORD}}s, the latter of which get an 18" range. #'''Call for Aid:''' Can be issued by any hero. A {{AOSKeyword|REDEEMER}} unit of 5 models or less get all their dead models to come back to life. An interesting ability, and {{AOSKeyword|HALLOWED KNIGHTS}} will like this ability as they rely on those units to fight as their frontlines. If they can come back and do it again, this can be potentially devastating - if only limited by the model requirement. #'''Steadfast March:''' The unit that is issued this Command Ability gets to run and charge. You already have some ideas of what you want to do with this, don't you? #'''Thunderbolt Volley:''' Allows an {{AOSKeyword|Angelos}} or {{AOSKeyword|Justicar}} unit within range to shoot in the hero phase. #'''Unleash Thy Hatred:''' One {{AOSKeyword|PALADIN}} unit within range adds +1 to the attacks for their melee weapons. #'''Final Thunderstrike:''' You add +1 to the rolls for a Blaze of Glory, dealing mortal wounds on 5+s. Save it for when one of the dragons (which are {{AOSKeyword|THUNDERSTRIKE}}) or your biggest hero dies, and watch your enemies explode. Requires a little bit of finesse, as you have to call it at the start of the combat phase, so make sure the enemy doesn't have a way of avoiding or mitigating attacks directed at the Final Thunderstriking unit.
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