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===Virulent Procession=== ''One Verminlord Corruptor, 2+ Congregations of Filth, 0-1 Foulrain Congregation, 0-1 Plaguesmog Congregation'' At the start of your hero phase pick 1 terrain feature within 13" of the Verminlord Corruptor. Roll a D6 for each enemy unit within 3" of that terrain feature. On a 4+ they suffer D3 mortal wounds. Not a bad super battalion in a Pestilens list since you're likely running all these units anyways. 420 points for 3 CP, 3 Artefacts and some okay buffs - it's gonna depend on how much you value the CP/artefacts. ====Congregation of Filth==== ''One Plague Priest on Plague Furnace, 2+ units of Plague Monks'' Roll a dice each time you allocate wounds to the Plague Monks whilst within 18" of the battalion's Plague Furnace. On a 6 that wound is negated. *Under "ideal" circumstances, this probably saves 5 out of 30 monks that would have been killed before you fight back. Maybe it happens twice in a match, but that's still only worth 80 points and super situational. You are usually better off with more monks. Taking this is contingent on how much you value CP/Artefact/First Turn. ====Foulrain Congregation==== ''One Plague Priest, 3 Plagueclaws'' Add 1 to wound rolls for missile attacks whilst within 13" of the battalion's Plague Priest. Bumps each Plagueclaws success rate from 55% to 69% (when targeting units of 10 or more). You may as well go all in and give the Plague Priest Architect of Death to bump it up to a respectable 80%. ====Plaguesmog Congregation==== ''One Plague Priest on Plague Furnace, 2+ units of Plague Censer Bearers'' Re-roll the dice that determines if any enemy units suffer mortal wounds when using the Poisonous Fumes ability.
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