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Warhammer 40,000/8th Edition Tactics/Imperial Guard
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===Pros=== *Versatile and strong vehicles. *Hordes of infantry that can be buffed with force multipliers such as Commissars, Astropaths, Priests and Commanders. *Dirt cheap troops means you can laugh off the loss of cheap guardsmen or even 30 man conscript squads whereas an elite army cannot. *Laughably easy to amass command points in a brigade detachment or multiple battalions due to dirt cheap units. *Most Special and Heavy weapons are discounted for you in comparison to other Imperial armies, which is great considering how many you can cram into a list. *Scions, with the help of numerous powerful long range IG options, will easily fill up brigade detachments and will out gun any army at any range. You will rarely see an army with more special weapons than Scions. *Most HQ choices are very affordable which helps mitigate the "HQ tax" of multiple detachments. *The new Strength/Toughness and AP mechanics tend to favor hordes, as does the removal of templates. Your opponent won't get more than 6 hits from a flamer or heavy flamer, you actually get a save against both, and that heavy flamer only wounds your boys on 3s. *You have way more opportunities to make your army look distinctive than most other armies. Space Marines might get to make themselves feel special by slapping different colors of paint on their armor or putting different emblems on their pauldrons, but you've got entirely different model options for your guardsmen. This is pointed out in the Codex, with Guard/Admech/Genestealer Cult kitbashes now being canon (as well as Chris Peachโs Empire chaps from White Dwarf). *You're the best ally army in the Imperium, bar none. It doesn't matter if you're bringing Space Marines, Sisters, AdMech, or [[Brood Brothers|Genestealers]]: you open more doors for more armies than any other army in the game, whether you need long-ranged fire support, cheap bodies, or badass flyers. *Your primary strength is your versatility, so you're not reliant on a single gimmick. *Guard is one of the strongest armies in the game thanks to high point efficiency, versatile units, and high special/heavy weapon density. Between Scions, Leman Russes being able to secure objectives, and lots of cheap bodies, you'll do quite well when board control is the name of the game (like CA2019 missions). *The Imperial Guard is the true hero of Warhammer 40,000.
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