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=='''Basic Concepts'''== *Die Notation: "Xd6" means "a roll of X 6-sided dice. "Xd3" means a roll of X 6-sided dice where the value is halved, rounding up. "Xd2" means a roll of X 6-sided dice where rolls of 1, 2, and 3 are treated as 1, and rolls of 4, 5, and 6 are treated as 2. Anytime "+X" or "-X" appears after a die note, it means "add/subtract X from the total after these dice are rolled". A note of dice (such as 2d6+1) is called a die pool. *Roll-Off: If a roll-off is called for, all parties roll 1d6. The highest result wins the roll-off. If there are more than 2 parties, the second highest overtakes any others, and so on. *Re-roll: If a re-roll is called for (this is usually voluntary), roll all the dice in a die pool again and ignore the original result. A re-roll of an attack applies to both the Accuracy Die and the Power Die. *Unit: An individual playing piece with it's own statistics. A unit sometimes represents multiple beings, such as a swarm. *Base: A flat surface onto which models are placed. A model and base, together, form a unit. A unit occupies the area of it's base. *Measuring Distance: The distance between units is defined as the distance between the bases of said units. *Line of Sight: If a straight line can be drawn between any point on a unit's base to any point on another unit's base, the first unit is said to have line of sight with the second unit. If a straight line can be drawn between every point on a unit's base to every point on another unit's base, it is called perfect line of sight. If this is not true, it is called imperfect line of sight. Allied unit's bases do not interfere with line of sight. *Melee Attack: An attack made when the attacker's and defender's bases are in contact. *Ranged Attack: An attack made when the attacker's and defender's bases are not in contact.
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