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Setting:InfiniCon/Proposed Mechanics
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==Proposed Stats== ===Physical/Base Stats=== *STR: Strength, Raw muscle strength, for melee and such. This the offensive physical stat. *BOD: Body, contols sickness, endurance, and general body. This is the defensive physical stat. *AGL: Agility, for running, acrobatics, and reflexes or aiming a gun. The accuracy/precision/movement attribute. *INT: Intelect, knowledge, smarts, logic. This is the mental "offensive" statistic. *WILL: Pain resistance and mental sanity. This is the mental defensive stat. *HYG: The characters general hygene and cleanliness this needs to be tended to every so often or else it will negatively affect ALL other stats untill you clean yourself up. ===Social stats=== *CHA: Charisma, body language, general speech, good for diplomacy, bartering, etc. This is the main/misc. stat for social interactions. *ATT: Attractiveness, Hygiene, attire, beauty/ugliness, what people judge on first sight. This can give bonuses to interactions with people with low will, who are easily influenced by looks and lust. This can be improved by costumes and such. *LEAD: Leadership, controlling people or leading them via impressive stature, intimidation, and a role-model figure. Used mainly with commanding friendlies or intimidation. *CON: Conning people, deception, and general lying and bluffing. Used for lying to people and deceiving them instead of intimidating them or persuading them. *IMM: Personal Immersion in fandoms, can be split into multiple fandoms, enables reality-bending trickery at higher levels, and gives bonuses. This is the flagship stat. Also notated as pIMM (Personal immersion) as apposed to the faction equivalent, fIMM (Faction immersion)
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