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==The New Fluff - Space Egyptians/Tomb Kings In Space== [[File:Necron reboot.jpg|300px|right|thumb|"Dude, what did we ''do'' last aeon?"]] ===Summary=== This new incarnation, love it or hate it, gives the Necrons a whole wide array of personality and every single Necron dynasty now has different goals and motives, not to mention paint schemes, markings, etc. Basically, the original fluff was changed in order to make them more like an actual empire with unique sub-factions and [[Trazyn the Infinite|interesting characters]] as opposed to another [[Tyranid|faceless blob of monsters]] out to [[Chaos|DESTROY ALL LIFE IN THE GALAXY IN THE NAME OF DARK GODS]] - which, due to poor writing, works just like any other empire made out of meat, instead of [http://en.memory-alpha.org/wiki/Unimatrix_Zero reflecting the narrative opportunities available to a race of robots]. For a far, far better game-based exploration of how to introduce individualized personalities in a race of A.I.s, play the Mass Effect series of games and explore the Geth/Quarian storylines in full (Geth aren't in Mass Effect: Andromeda, so focus on the Shepard/Reaper Wars Mass Effect trilogy). The crazy fun part of this is if you still want to play a silent legion of implacable, unfathomable terror-bots in the thrall of an insane god, you totally can. The new fluff allows for players to [[your dudes|fluff their army as they see fit]] as anything from a [[Nemesor Zandrekh|noble, honorable warrior kingdom]] open to trade and diplomacy with other species to unthinking hordes of omnicidal machines in the thrall of a malevolent computer system. You can even have a legion of the old-school C'tan-worshipping harvestcrons that have either been enslaved or have willingly taken to worshipping an awakened C'tan Shard. Shit, for all the new fluff cares your army can be a horde of Necrons afflicted with the Flayer Curse who long to have their [[brundlepenis|dicks]] back and run around [[/d/|stealing the dongs of the lesser races]] so they can [[rule 34|hump each other]] whilst their Lord sheds manly tears as he beholds the terrible plight of his people. This is of no help, however, if you enjoyed the absolute supremacy of the C'Tan as literal immortal gods of the materium, and the stories that unfold thereby, who were at least capable of going toe-to-toe with The Ruinous Powers themselves, [[Khaine|rather than being just another punchbag that GW puts on display in order to show how badass somebody else is, whose figurines they hope you'll purchase.]] [[Forge World]] created the [[Maynarkh Dynasty]] to give an example of a perfectly fluff-valid dynasty that was culturally similar to Oldcrons (well, the "kill everything!" and "dark horror from the deep past" aspects of them, at least). Additionally, the murderbot legacy lives on in the omnicidal Destroyer Cult and 9th edition saw the introduction of a host of new Destroyer units. And as for totally destroying the background of the C'Tan, the codex does allude to the fact that there are lots of unaccounted for C'Tan shards (or maybe even yet unshattered C'tan?) still allegedly scattered around the galaxy. The Necron are always trying to hunt them down and imprison them (in pocket dimension prisons), but this does still leave the door totally wide open for a shard of 'The Dragon' to be on Mars and for shards of 'The Deceiver' to have done all the crazy things that have been written about him in novels. Essentially, the full C'Tan were massively, massively powerful and the 'shard' versions of them are now a lot more manageable. And of course, as everyone knows, the Outsider is still on his extra-galactic camping trip, totally whole and crying over [[meme|WHAAAAAT HEEE'S DOOONNE!!!]]. ===Beginning=== Same as the original lore, the necrontyr were an alien race that [[Grimdark|lived extremely short, painful lives since their sun caused them to be riddled with cancer and other defects, and the tomb complexes they built were much larger than their towns, constantly reminding of their inevitable deaths.]] Whilst it can be assumed they were essentially humanoid, only pieces are known about their biology, such as having two eyes that could shed tears the same way human eyes do and having sexual reproduction. The latter was markedly different though, given the Necrons' disgust at humans having a dual purpose reproductive / urinary system. Indeed, talking about scatalogocal matters was a serious taboo for Necrontyr, to the point that they willingly forgot most of their language's words for excrement upon becoming Necrons. They focused their short lives on science in a desperate attempt to find a way to increase their lifespans, [[Fail|but they never managed to]]. For context, Trazyn stated that the average Imperial citizen only lived a little longer than the average Necrontyr at the height of the Empire. Furthermore, Oltyx stated that when the cancer emerged, even the best Necrontyr health care could only delay the cancer's onset for forty years at best. They encountered the [[Old Ones]], who offered to help them but wouldn't or couldn't make the Necrontyr immortal. Thus grew their [[RAGE|collective hate]] towards the near-immortal Old Ones. Additionally, it was said by a human psyker who saw the past of the Necrontyr that they were wracked by unimaginable pain due to their cancers, which more than likely factored heavily into their later decision to become Necrons. The Necrontyr's empire was massive at one point, but the different Lords in the galaxy-wide dominion started to turn against each other in civil war. To prevent this from happening, the overall ruler of the Necrontyr, the Silent King, started the war against the Old Ones specifically to give them a common enemy to fight against and [[Drow|prevent his people from destroying themselves in their own general]][[Derp| stupidity]], with the Old Ones' refusal to share immortality as an excuse for war rather than inspiring the envy that started the war. Of course, the Old Ones ended up kicking their butts and in desperation the Silent King allied with the C'tan (who had been attracted to the pure hate and rage the Necrontyr held for the Old Ones, a common enemy of the C'tan) and agreed to the Deceiver's pact to give them shiny new immortal bodies without realizing what he was doing. The devious Star God had in fact tricked the Necrontyr into giving up their mortal bodies and souls so that he and his god friends could gorge themselves on their tasty ass-meats. After consuming THE ENTIRE Necrontyr race the C'tan were pretty much the equivalent of Superman crossed with a level 9001 Super Sayian Goku and so were basically able to hand the Old Ones their collective asses. However, after the Necrons helped the C'tan kill off the last Old Ones and while the C'tan were recuperating, the Silent King then ordered the Necrons to turn on the C'tan in vengeance. Caught by surprise, the C'tan were defeated and shattered into thousands of shards which the Necrons imprisoned for [[rape|later use]]. At this point the galaxy was basically a smoldering ruin, the Necrons were severely depleted from their endless wars (it is said that literally trillions of the Necrons were destroyed), and the Eldar were reaching the height of their power. The Silent King ordered the Necrons to sleep for millions of years in order to hide from the Eldar and re-awaken at a time when the galaxy had both recovered and forgotten about them. The Silent King's final order to his people was that following the Great Sleep they must reclaim their old empire and return it to its former glory (A role he left his Triarch Praetorians to cover later). Following this, he freed the Necrons from his control and left the galaxy in shame for failing his people. ===Present Warhammer 40k=== [[File:Necrons-eldar.png|300px|right|thumb|This is literally what the Necrons have become.]] Now that the Necrons have reawakened in the 41st millennium their goal is no longer to 'harvest' souls for the C'tan (the C'tan shards are now their slaves) as it was in the old book, but rather to reestablish the great Necron empire that spanned the galaxy before the war with the Old Ones began. What this exactly means is left to the interpretation of each Overlord. The overall unity of the Necron people is gone for the most part leaving each individual Dynasties to once again rule for themselves. While Necron warriors are pretty much just automatons and Immortals are not much better, the majority of the upper echelon of Necron society retain some degree of personality. So there is lots of crazy nuance to Necron culture that was never present before. There are now lots of memorable quotes from Necron Lords. There are Necron Lords who honor valor in battle, Necron Lords who are obsessed with finding the perfect flesh bodies to transfer their sentience back into, and a Necron Lord who acts and commands its people like true robots due to damage to their Tomb World among others. The Silent King, who left the galaxy after defeating the C'tan (basically exiling himself for the unforgivable crime of allowing the C'tan to remove the souls of his people), encountered the Tyranids in the void between galaxies and has returned to spur the Necrons into action against the Bugs. The Silent King realized that if the Tyranids wipe the galaxy clean of biological matter then the Necrons will never find a form to transfer their minds back into. There are even a few Necron Lords who even work or trade with other races. However, as with all the factions of 40k, this is rare. (Yes, Necrons led by [[Anrakyr]] and Blood Angels did end up fighting against a Tyranid Hive Fleet together. Twice. And then [[Trazyn]] decides to give the Imperium a hand at Cadia and see if he could get Abaddon as part of his collection). Really, every dynasty can be different, so just have fun coming up with your own. Oh, and there is definitely plenty of reason to have Necron vs. Necron action now (as the old feuds between competing Necron Lords flare back up again). To make matters more complicated though, if [[Battlefleet Gothic: Armada]] is to be believed, it was [[The Deceiver]] who handed over the [[Blackstone Fortress]]es to [[Abbadon]], thereby allowing him to destroy the Necron Pylons and overrun Cadia. Was it an act to spite the Necrons by aiding Chaos, or does he have a doublecross in the works? There's also more variations of characters. For example, the [[Silent King]] feels bad about [[derp|being deceived by the Deciever]] and now seeks to reverse biotransference. [[Imotekh the Stormlord]], Phaeron of the Sautekh Dynasty, seeks to reunite the Infinite Empire with him at its head. And finally, [[Trazyn]] just wants to make [[Solemnace|his museum]] more interesting by collecting everything. As for the Cβtan- they now exist as shards, used as soldiers, fuel, and, as seen in Battlefleet Gothic Armada 2 by Phaeron Amarkun of the Nepheru, bombs. Craftworld-killing bombs.
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