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==Techno-Warpy Goodness== In a weird twist, Hrud are both technologically advanced and technologically backwards. While the average Hrud is covered in rags, and would rather hide in a dark corner than build a house, the Hrud race are fantastic at reverse-engineering and scavenging. Unlike the Orks, who can durr and hurr their way to a [[Plasma Cannon]], Hrud ''actually know how things work.'' That's more than can be said of even the [[Adeptus Mechanicus]]. Due to the lack of ammunition and repair facilities, the Hrud usually end up wielding whatever weapon they stole fused with their own technology (which looks more industrial, ancient and slimy than a [[Forge World]]). When they don't want to steal something, they use what are called '''Fusils'''(French for rifle), which are warp-plasma muskets. The plasma moves between the Warp and realspace to bypass armor and shields. This same technology was used to make Warp Cores used by the [[squats]]. When the Mechanicus tried to tinker with the same technology, they '''DATA EXPUNGED''' a whole moon and ''REDACTED'' had to get called in to clean up the mess([[Ganymede]]). [[Inquisitor]] [[Kryptman]] claimed that Hrud Fusils are a synthesis of Melta and Plasma technologies and use a lance-like beam to chew through armor, but he might have mistook another Hrud weapon for the Fusil. Hrud weapons are both common enough (Hrud are everywhere) and useful enough (does your plasma ignore cover?) that they tend to end up in all sorts of strange places. They find their way to Inquisitors, assassins, alien mercenaries, 8 foot tall biological super soldiers, small dogs, what have you. General Hrud technology is compact, and in-between Orky contraptions and Imperial gadgetry in reliability. They make heavy use of both the Warp and standard technical knowledge in their machines, creating an aesthetic that is similar to both a gritty techno-industrial mess and the ancient artifacts from [[Elder Scrolls|Skyrim]], because Emperor knows you cannot get enough Skyrim.
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