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==Homeworld: Cataclysm (aka Homeworld: Emergence)== A semi-canon interquel taking place between HW1 and HW2. Hiigarans are settling into their reclaimed homeworld, but their fledgling space republic is facing enemies on all sides. While the did get an ally in the form of Taiidani republic, some Imperial Taiidane refused to step down. They either formed their own petty bandit kingdoms or have declared an eternal war against the Hiigarans and the Taiidani republicans in hopes of returning the status quo. As for you, you are a captain of Kuun-Lan, a mining mothership of Kiith Somtaaw (a kiith that was religious at first, but then turned to mining all the way back on Kharak). One day you help repel an Imperial incursion on Hiigaran space, only later to be drawn into a power gamble by your superiors. See, your research ship needs to be escorted to a point in space where there was discovered a object outside of this galaxy. Oh, and it's also a million years old, literally older than any of the precursor objects in your galaxy. And just as luck would have it, that object was a distress beacon from an equally old ship infested by a being from hyperspace called The Beast. And as The Beast starts its rampage across the galaxy, your best hope is to look for someone who knows how to deal with this thing (at first). This is a different game for a number of reasons. Asymmetrical sides, units not seen in HW1 (and HW2, for that matter), and the overall tone shift towards a pretty impressive and haunting scifi horror for an RTS. Sometime later, the game was renamed to Homeworld: Emergence, due to [[Blizzard]] messing around where they shouldn't and hoarding the name "Cataclysm" for their WoW expansion (which is a damn shame because the events in the game make it deserving of it's subtitle). And it's unlikely it'll get a remaster any time soon, seeing as the developers tools were lost and reverse-engineering the retail copy would take a considerable amount of time. Oh yeah and one of the Kiith Somtaaw's ships is one that can disguise itself and then have it's pilots go for a sneaky kamikaze attack on an unsuspecting enemy. The lore states that the pilots of these suicide ships are people who were frozen but woke up to the fact that they are practically the only living member of their families, thanks to all the stuff that happened in HW1. So with nothing left to lose they decide to become suicide bombers, very [[Grimdark]].
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