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=== Personal Information === *Reason For Governorship: In light of your exemplary service in the BOLO Legion Varus, during which you saved the lives of several committee members in charge appointing Governors to new worlds, and your leap to the station of Commonwealth Folk Hero after your actions at Malddred Prime Tradestation, convinced the Commonwealth Expansion and Colonization Department that it would be of no harm to gain some positive press and give you a frontier command. ==== Planetary Government ==== *Planetary Govt: Three Elected Representatives serve as advisers to the Governor, serving six-month terms, with a maximum service of two terms and recall with a two-thirds majority vote of the population. *Planetary Law: Lax (Limited to public safety, violent crime, narcotics, and tax evasion, essentially). Census carried out every decade. **Planetary Narcotic Laws: Virtually no restrictions on substances **Planetary Weapon Laws: Virtually no restrictions on guns at the planetary level. All Citizens from the age of 15 will be part of the Standing Militia for three years, and thereafter be part of the Reserve Militia/Unorganized Militia until they are no longer physically capable of combat duty. Militia members who retire have the option to buy back their assigned service small arms and armor. *Canton Law: Settlements, heretofore referred to as cantons, would maintain Semi-Autonomy, and handle things like maintenance and utilities internally. The only constant would be to abide by a small set of Planetary laws, mostly guaranteeing the basic rights of all Citizens, such as Freedom of Speech, Assembly, Religion, Association, the Right to Bear Arms, etc, and banning slavery and indentured labor of non-citizens. Cantons would have very flexible government systems, allowing many variations and versions to be tried and tested, but all would be some form of Democracy. **Canton Law Enforcement: Appointed and lead by an elected Sheriff, funded and supplied by the Canton. **Canton Borders: That immigration and Emigration between Cantons be totally open uncontrolled, with no extradition for non-violent crimes between Settlements *Judicial Law: Judges are appointed. Lawyers are part of the legal system. Universal, supplementing randomly selected juries, with the exception of drawing again if close family or other involved parties are drawn, with elected judges and State Attorneys, whose job would be to present the facts of the case, and would be marked as successful based on cases where true justice was reached in a civil manner, instead of the number of convictions. For municipal govt, they can choose between having either or both a jury trial and bench trial. There is a Planetary Court that deals with appeals,records and observes all the rulings to ensure there a relatively equal law system in place while also acting as our high court *Tax Rate: Medium ==== Staff ==== *Dian Hollsworth: Aide and Commonwealth Liaison. SOP to attach an Aide that is both certain to be up to demanding Commonwealth standards, but doubles as a useful spy. *Brick Helloway: Mining Foreman. In charge of daily mining operations, loading & unloading of cargo and performance reports. *Charles Young: Chief Administrator. Handles paperwork and daily running of the Colony. *Georg Mutsavych: Mercenaries' Union leader. *Jack Calladan: Represents AAA Planetary Industries. Cocky motherfucker, a "snake of the most dangerous kind, utterly devoid of humanity. You must remember to never trust him." *Jacob Spivens: Represents minor debtors (Church of St. Miguel, Church of Arcanology, Church of Unitology, Stoneheart Group, Sir Westley Banks Esquire, Rand Corporation & Markers Limited). *James Wittmore: General of the Tempest Military. Ex-Captain of the Commonwealth Armed Forces. *Ras: Warlord and representative of the Kzin. *Rigel McArthur: Head of Terraforming Operations. Will investigate any "interesting phenomena". Considers himself a scientist and philosopher. *Zan: Represenative of the Cthall. ==== Political Assets ==== *Independence: Your Colony has been granted Autonomy within the Commonwealth. Commonwealth Officials will no longer have the power t press-gang your Guard into service for local manhunts, demand free fuel or docking space, or have any authority to veto your decisions. Many Commonwealth laws, such as registration and restriction of rights of genetically engineered individuals, intelligent machines, uplifted animals, and aliens will only apply if you so choose. *Monkey-Be-Gone: Having paid off 10% of your Corporate debt up front, AAA has lost most of its authority over your colony. Corporate Mercs will no longer be above local laws, AAA Executives will no longer hold the power to visit and assume direct control, and you can refuse appointed Corporate Advisers. They will still foreclose your shit if you fail to make payments, though.
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