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== Tabletop == Since the demise of tabletop [[Battlefleet Gothic]], Corsairs have been one of the most irrelevant factions. Despite being one of the Eldar subfactions most likely to meet humans, the fact that they tend to prey on civilian ships means that they rarely get involved in any significant wars unless they're helping out a Craftworld. The only real famous Corsairs are [[Prince Yriel]] and [[Yvraine]], both of whom abandoned their roles as Corsair Princes to move onto greater things, and [[Duke Sliscus]], who is just a Dark Eldar who lives on a ship instead of in the [[Webway]]. Despite this, [[Forge World]] gave them rules as a tabletop faction in their book Doom of Mymerea. These rules had a lot of flavor, and are the main source of lore about their units, but sadly in the shift to 8th Edition they lost a lot of their units, including their commanders, making a pure Corsair army impossible unless you run them as [[Ynnari]]. Which you should, since unlike the other Aeldari factions they don't lose any of their gimmicks to do so. There is a homebrew update of the Doom of Mymerea rules to 8th Ed. at [[Index - Corsairs]]. 2022 would give us a bit of welcome news as [[Kill Team (Specialist Game)|Kill Team Nachmund]] confirmed the appearance of the Voidscarred, a pack of Eldar Corsairs as one of the factions included in the set. While it's highly unlikely that we'll get an entire army around them again following Forge World squatting what little they had left, you can at least include a squad of Corsairs as Troops or Elites in a normal Craftworld or Commorite army. There's also been rumours that there might be another couple of Corsair units coming in 2023, hopefully a generic Corsair Prince that functions a bit like a Craftworld Autarch in terms of loadout versatility. With that, you could start having piratical Corsairs barrelling out of Drukhari Raiders painted up like Chinese Junks, it would be incredible. Corsairs are more than a little handicapped in 9th edition's Codex Aeldari. They can't be taken with Ynnari (despite Yvraine herself being a former Corsair, and the codex specifically mentioning that Ynnari draws from ''all'' walks of Aeldari life), and they don't fill mandatory slots in detachments unless all units in the detachment have the {{W40kKeyword|ANHRATHE}} keyword. That effectively means the only way they can be played as a standalone army is with Prince Yriel in a Patrol or Vanguard detachment, but he's locked to {{W40kKeyword|IYANDEN}} which doesn't help. Definitely a misstep from GW here, as locking them to {{W40kKeyword|OUTCAST}} instead of {{W40kKeyword|ANHRATHE}} would have meant they could be fielded with Rangers, which would fit the lore absolutely fine, and while it wouldn't help the requirement for Yriel it would have been a big boost.
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