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=== Example Moves === ;Carouse :When you return triumphant and throw a big party, spend 100 coin and roll + extra 100s of coin spent. On a 10+ choose 3. On a 7β9 choose 1. On a miss, you still choose one, but things get really out of hand. :* You befriend a useful NPC :* You hear rumours of an opportunity :* You gain useful information :* You are not entangled, enchanted, or tricked ;Cast (Wizard) : When you release a spell youβve prepared, roll+Int. On a 10+, the spell is successfully cast and you do not forget the spell; you may cast it again later. On a 7-9, the spell is cast, but choose one: :* You draw unwelcome attention or put yourself in a spot. The GM will tell you how. :* The spell disturbs the fabric of reality as it is cast; take -1 ongoing to cast a spell until the next time you Prepare Spells. :* After it is cast, the spell is forgotten. You cannot cast the spell again until you prepare spells.
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