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==Traits and Abilities== Simply put, Traits determine what you are, and Abilities determine what you do. Characters gain two Traits at character creation; they gain one from their Creature Type, and one of the player's choice. Traits can represent anything from a character being able to fly or hover to being larger or smaller than the norm to being made out of rock or metal to being an adept swimmer. Abilities are analogous to [[Class|Character Classes]]. Abilities are divided into 5 levels, and characters gain one or two new combat skills each level. Some Abilities provide an extra trait.
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