Editing
Dominatrix
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===8th edition=== The Dominatrix is a single model armed with a back mounted dire bio-cannon, two dire bio-cannons, a single pair of monsterous sything talons. It may also turn the minds of those around it to pulp with its psychic feelers and mind spikes. {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts !! PP |- | Dominatrix || * || * || * || 9 || 9 || 45 || 4 || 10 || 2+ || 2200 || 110 |} {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- | Monsterous scything talons || Melee || Melee || X2 || -5 || 2D6 || - |- | Back mounted dire bio-cannon || Macro 6 || 96β || 16 || -3 || 2D6 || - |- | Dire bio-cannon || Macro 6 || 48β || 10 || -2 || 2D6 || - |- | Psychic feelers and mind spikes || Melee || Melee || User || - || 1 || Make 3 hit rolls for each attack made with this weapon, instead of 1. Armour or invulnerability saves may not be taken against this weapon. |} {| class=wikitable |- valign=top ! Remaining W !! M !! WS !! BS !! Casting bonus |- | 35-45+ || 12β || 2+ || 2+ || +2 |- | 20-34 || 6β || 3+ || 2+ || +2 |- | 5-19 || 4β || 4+ || 3+ || +1 |- | 1-4 || 2β || 5+ || 4+ || 0 |} Wargear: *This model may replace its back mounted dire-bio cannon with a norn queen for 400 points. Abilities: *Bio-Titan warp field: Trying to get an attack to land on such a beast when itβs psychic might is channelled against you is a monumental task. **This model has a 5+ invulnerability save. *Norn queen: Some Dominatrixβs carry norn queens on their backs, at which point the minds of all before it become blank, and void, as the shadow in the warp consumes all. **A model with a Norn queen has the character keyword, a 4+ invulnerability save, adds +1 to its casting rolls in addition to that shown on the damage table and knows all psychic powers associated with the TYRANID keyword (which means tyranids and genestealer cults). In addition to this, all other non-tyranid psykers on the battlefield suffer -1 to their manifestion and deny rolls, in addition to any shadow in the warp effects. *Massive psychic backlashing: If a dominatrix was ever slain the psychic backlash caused by its death would cripple the tyranid assault, and if it happened to be carrying a norn queen then the backlash would be felt in orbit. **When this model is slain all tyranid units (including those in reserve) suffer D3 mortal wounds and all PSYKERS on the battlefield suffer D6 mortal wounds. If the dominatrix was carrying a norn queen then all tyranid units would suffer D6 mortal wounds, all tyranid model in reserve would be instantly slain and all PSYKERS on the battlefield would suffer 2D6 mortal wounds. *Shadow in the warp: **Enemy pskers within 36β of this model subtract 1 from their psychic tests. *Synapse: **Friendly HIVE FLEET units within 36β automatically pass morale tests. In addition, instinctive behaviour effects only activate if the unit is more than 72β away from this model. *Titanic monster: Weβre talking monster hunter end boss levels of huge here, seriously, the models for these things are huge. **A model with this rule can Fall Back in the movement phase and still shoot and/or charge during its turn. When this model Falls Back, it can even move over enemy models as long as they possess the INFANTRY keyword and as long as it ends itβs move more than 1β from enemy models. This model may still shoot if there are enemy models within 1β of it as long as they possess the INFANTRY keyword. In this case it can shoot at enemies within 1β of itself or any other visible enemy unit that is not within 1β of a friendly unit. Finally, this model only gains a bonus to its armour save if at least half of it is obscured from the firing unit. This model is a psyker, it can attempt to manifest 3 psychic powers each friendly psychic phase, attempt to deny 3 psychic powers each enemy psychic phase, it knows the smite power, 3 psychic powers from the Hive Mind Discipline, and may reroll one dice when determining which powers it possesses. Whenever a dominatrix attempts to manifest or deny a psychic power, add the bonus shown on it`s damage table. Keywords: *Faction: <Hive Fleet>, Faction: Tyranids, Lord of War, Monster, Titanic, Synapse, Dominatrix
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information