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== Rules == [[Image:Cluedo_007.jpg|thumb|right|"I set Plum on overwatch."<br>"A candlestick [[Space_Hulk|genestealer]] enters the hallway."]] Players begin by placing the tokens corresponding to the characters (a pawn whose color matches the name of each guest) on designated starting spaces. The cards corresponding to the guests, weapons, and rooms are shuffled, and then one of each is drawn and placed in an envelope in the center of the board. This represents the actual combination of who killed Mr. Boddy, what he or she used to kill him, and where he was killed. The remaining cards are dealt to the players. Each player then rolls a [[d6]] in turn, and moves the corresponding number of spaces. The near-term objective is to get to a room, and then '''Suggest''' that Mr. Boddy was killed in that room, by some character (who is moved to that room whether they want to be there or not) and with some weapon (which is brought to that room). The other players then must disprove the suggestion by showing the suggesting player that they have cards corresponding to the room, weapon, or person in the suggestion. Note that some [[Tzeentch| clever/unscrupulous players]] will make suggestions that they already hold cards for, either to zero in on information faster, drag players into their room before they can reach another, or to otherwise deny information to their opponents. By keeping track of what cards the other players have (and, more importantly, which cards they ''don't'' have, which can be worked out on opponents turns), players try to work out which cards are in the envelope. A player who thinks he or she has the answer may make an '''Accusation''' on his or her turn, naming a character, weapon, and room, and check the envelope. The player is allowed to make a '''Suggestion''' on the same turn as their '''Accusation'''. If the accusation is correct, then the cards in the envelope are revealed and the game is over, with the accusing player winning. Otherwise, the cards are left concealed, and the incorrect player takes no more turns, but still must show cards to other players who make suggestions. Since the player characters themselves are all suspects, it's possible for a player's own card to be in the envelope. This does not prevent that player from winning the game, or being eliminated due to an incorrect accusation. Some versions have fluff that explains that if that is the case, the player, rather then publicly admitting to the murder, has taken the evidence, and covered up the murder so that he gets away with it (or fails to get away if they were eliminated). Should all but one player be eliminated (a very rare event), that player may enter any room unopposed, and thus wins by default.
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