Editing
Bonesplitterz
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Soulbound== Bonesplitterz are perhaps the orruks most likely to be drawn into a Binding, simply because they're the most spiritual of their kind. In fact, the phenomenon is actually somewhat well-known to their kind; when a Bonesplitter just up and starts walking away from their Rukk without any explanation, the warclan's elders or mystics often give knowing nods and just let it happen; they know that [[Gorkamorka]] is calling that orruk. As to ''why'' they're being called? They don't really care; reasoning and puzzling are foreign concepts to Bonesplitterz, who generally live by the law "don't think; feel". Ironically, they are natural diplomats, in so far as the races of Destruction go! Being tough like Gork means they earn the (grudging) respect of [[Ironjawz]] and Ogors, whilst being cunning like Mork means they can get on with the [[Gloomspite Gitz]] and the [[Kruleboyz]]. In fact, they actally do surprisingly well in not only mixed-race Destruction Bindings, but in mixed-Faction Bindings! After all, a Bonesplitter already found a family once in his warclan; a Binding is no different. As for them looking different, well, so what? Gorkamorka has A Cunning Plan, and if these boyz is good enough for Gorkamorka, then they're good enuff for me! A side effect of this strange combination of deep spirituality, blithe acceptance, and sheer self confidence is that Bonesplitterz are relatively easy to wrangle in a mixed-faction Binding. Oh, they still need to be kept under control, and they still expect there to be some kind of Boss visibly giving orders, but the fact is that a Bonesplitter will usually excuse any length that their companions go to in order to keep them out of trouble; in the Bonesplitter'z eyes, they've all been chosen by Gorkamorka, so that means that this is just part of Da Plan. Adorably, the most common Bonesplitta to join an Order Binding is the Wardokk, who spends most of his time acting as the hype-man to his fellow Soulbound and trying to get them to have fun. Have fun murdering and breaking things, but still. Bonesplitter Soulbound can hail from the following warclans: * '''Bonegrinz:''' This warclan specializes in hunting down the biggest, nastiest monsters by riddling them with arrows, and they particularly like to use arrowheads made from amberbone - the realmstone of Ghur. The warclan's ultimate ambition is to devour the spirit of Ghur itself by gathering enough amberbone to penetrate its crust, and even when a Binding isn't working towards this goal, a Bonegrin is usually motivated by the promise of collecting lots of realmstone, fighting big nasty monsters, or both. Heroes from the Bonegrinz start play with three Amber-Tipped Arrows and gain the Hail of Doom talent for all archetypes. * '''Drakkfoot:''' Haling from the Ashland Gorelakes of Aqshy, the Drakkfoot have been fighting [[daemon]]s of [[Khorne]] forever, and since the Necroquake, have found themselves having to beat up processions of [[Nighthaunt]]s too. They ''hate'' daemons and spooks, and for this reason (and their incredible sense of loyalty), they make surprisingly good allies for Order. Heroes from the Drakkfoot PC gain "Strength of Purpose", which gives their attacks Magical and Penetrating against Daemons and the Ethereal. They can also use Soul (Devotion) for any Test to stop a summoning, banish an unnatural creature, or resist the effects of a spell cast by a Daemonic or Ethereal creature. * '''Icebone:''' Hailing from the Skyblind Tundras of Ghur, the Icebone worship a boar godbeast called Shattatusk as well as the icy elementals of their homeland. They have a particular reverence for the Beastclaw Raider ogors and their Everwinter as a result, and the dream of any Icebone orruk is to be Soulbound with one. But, even without that prize, being Soulbound is just a big temptation; what's not to love about roaming the Realms and slaying new monsters? Heroes of Icebone PCs gain "Freezing Strike", where a 6 on an attack or damaging spell causes the target to be covered in magical ice that slows an enemy - even immobilizing an opponent that's already as slow as possible. The archetypes available to Bonesplitterz are '''Morboy''', '''Wardokk''', and '''Wurrgog Prophet'''. {{Playable Factions in Warhammer: Age of Sigmar}} [[Category:Orruk Warclans]]
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information