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Age of Sigmar/Tactics/Old/Chaos/Hosts of Slaanesh
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===Battle Traits=== If your army has a '''Slaanesh''' allegiance and chose to take the '''Hosts of Slaanesh''' allegiance abilities, if so before you select your generals command trait you have to pick which host you want to belong to and these abilities are applied to your army. This includes all units that can take the Slaanesh allegence keyword, so that includes daemons and mortal units like Slaves to Darkness. They are as follows: * '''Pretenders''': Your general gets two command traits, if you decide to roll randomly you re-roll the second result if it is the same as the first. Also, all units can re-roll hit rolls of 1 during the shooting and combat phase if they contain ten or more models. * '''Seekers''': Add 1 to all move and charge characteristics in your army. Add 2 if the models move characteristic is ten or more. Units that are within 12 inches of the enemy must charge if able to do so, and they must complete the charge if they rolled high enough. *'''Invaders''': An Invaders host can have up to three generals in their army. Only one may recieve a Command trait, but all three are considered to be a general when you use a command ability. The drawback however is that they cannot use their command trait or command ability if they are within 12 inches of one or more of your other generals. So you will need to space them out accordingly.
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