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==Heroes== ===Sulemain the Magnificent=== ''Clad in bright, garish motley, this turbaned old man speaks altogether too rapidly, with the air of the utterly self-assured or the utterly insane. Sulemain the Magnificent, as he styles himself, describes himself as an artist dedicated to expressing the true state of humanity. That most of the people that he takes as his "canvas" are not volunteering for the opportunity does not bother him in the slightest.'' <br/>'''Magister''' - 70 <br/>Lure of Chaos - ''12" range, Opposed Ld+1d6 to control'' <br/>+Dagger <br/>+Sword <br/>Starting Experience: 20<br/> Current XP: 26. Next Advance at 28. <br/>Advances: +1WS {| border="1" cellspacing="0" cellpadding="5" align="left" ! M ! WS ! BS ! S ! T ! W ! I ! A ! Ld |- | 4 | '''5''' | 4 | 3 | 3 | 1 | 3 | 1 | 8 |- |} ==="Lord" Ose=== ''At a glance this creature could pass for human, save for the triple-jointed limbs, the uncanny lolling of the head, and the beastly wails that emit from it's throat. Ose is one of Ose's older creations, and suffers unfortunately from a jerkiness in the limbs and nervous system that has hampered his ability to fight, climb, or really, accomplish much of note in Mordheim.'' <br/>'''Possessed''' - 90 <br/>+Daemon Soul - 20 <br/>Starting Experience: 8 <br/>Current XP: 16. Next Advance at 17 <br/>Advances: +1 Ld, New Skill <br/>''Mighty Blow'' - +1S in close combat <br/>OoA's: 1 Warhound {| border="1" cellspacing="0" cellpadding="5" align="left" ! M ! WS ! BS ! S ! T ! W ! I ! A ! Ld |- | 5 | 4 | 0 | 4(5) | 4 | 2 | 4 | 2 | '''8''' |- |} ===Brother Barbados=== ''Strange bulges underneath the cloak of this man hint at some fell disfigurement of the flesh. Barbados is Sulemain's lieutenant and warmaster. A former mercenary himself, Barbados has a penchant for tactics and strategy that Sulemain completely lacks but his exceedingly elaborate plans are often foiled by the poor discipline and training of the Menagerie's various warrior-morphs. Despite his superb combat abilities (or perhaps due to them), the Menagerie's general misunderstanding of the term 'mutual support' often means they abandon their leader in the chaos of a rout, often resulting in his capture by advancing and outflanking enemy forces - three times already on separate occassions.'' <br/>'''Mutant''' - 25 <br/>+Extra Arm (+1 to Attack) - 40 <br/>+Dagger <br/>+Axe <br/>+Sword <br/>+Helmet <br/>Starting Experience: 0 <br/>Current XP: 11. Next Advance at 14. <br/>Advances: +1A, New Skill, +1WS, New Skill, New Skill <br/>''Step Aside'' - 5+ unmodified save vs. close combat wounds <br/>''Combat Master'' - +1A when fighting two opponents, never tests for fighting alone <br/>''Jump Up'' - Warrior may ignored ''Knocked Down'' results when rolling for injury (''Knocked Down'' results from a Helmet save still apply). <br/>OoA's: 1 Warhound, 1 Flagellant, 1 champion (Siegfried Bellegarde - Hoestermann champion, KIA), 1 Chaos Spawn (assist with Brethren, KIA), 1 Chaos Hound {| border="1" cellspacing="0" cellpadding="5" align="left" ! M ! WS ! BS ! S ! T ! W ! I ! A ! Ld |- | 4 | '''4''' | 3 | 3 | 3 | 1 | 3 | '''2'''+2 | 7 |- |} ===Sister Murmur=== ''This woman speaks in a low rasp, and does not raise her face up to you from below her veiled hood. A former beggar "rescued" from the streets, Murmur is fanatically loyal to Sulemain, although the mutation process has left her somewhat deranged. It's become increasingly unclear however how much of this is actual derangement or just an inability to control her spastic and faster-than-normal reaction times.'' <br/>'''Mutant''' - 25 <br/>+Hideous - 40 <br/>+Dagger <br/>+Mace <br/>Starting Experience: 0 <br/>Current XP: 8. Next Advance at 11. <br/>Advances: New Skill, +1T, +1I, New Skill <br/>''Step Aside'' - 5+ unmodified save vs. close combat wounds <br/>''First Strike'' - Warrior strikes at Initiative value vs. chargers. <br/>''Old Battle Wound'' - roll a D6 before every battle. On 1, this warrior must miss the battle. <br/>OoA's: 1 Warhound, 1 Marauder (Thrall of the Facepunchers) {| border="1" cellspacing="0" cellpadding="5" align="left" ! M ! WS ! BS ! S ! T ! W ! I ! A ! Ld |- | 4 | 3 | 3 | 3 | '''4''' | 1 | '''4''' | 1 | 7 |- |} ===Brother Crowley=== ''This cultist has a wild, haggard look, his eyes twisting and darting about in their sockets. Crowley is one of Sulemain's Mordheim recruits and is the leader of the First Circle Brethren, having proved himself by cutting the throat of Witch Hunter Jacob Schnell when he was sent reeling by a backhanded blow from Barbados. Unlike most of the wretched (ab)humans who serve Sulemain, Crowley is a burly and heavyset man, and Sulemain's experiments have only further heightened his endurance and strength.'' <br/>'''Strongman''' (promoted to Hero: Combat and Strength skill lists) <br/>+Dagger <br/>+Bardiche (Double-handed weapon, +2S) <br/>Current XP: 9. Next Advance at 11. <br/>Advances: Lad's Got Talent!, +1T (from promotion to hero), +1A, +1 WS, New Skill <br/>''Strongman'' <br/>OoAs: 1 Witch Hunter (Jacob Schnell, KIA) {| border="1" cellspacing="0" cellpadding="5" align="left" ! M ! WS ! BS ! S ! T ! W ! I ! A ! Ld |- | 4 | '''4''' | 3 | 3+2 | '''4''' | 1 | 3 | '''2'''' | 7 |- |}
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