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===Magic=== *'''Fire:''' always good for melee, and ranged DPS, like being a secondary Warmachine and giving out that +1 to wound rolls. *'''Metal:''' With the prevalence of Estalia steel, you can always get a discount on your augments. This also will work in reverse, and your side may needs improvements to hits chances or more armour. *'''Life:''' healing and defense augment are away welcomed especially on point investments. regrowth and regen on Watchmen, yes. *'''Heavens:''' an array of buffs and debuffs damage, Ice to slow elves, lighting for Dwarfs and Chaos Knights. *'''Light:''' allows for more defense with debuffs, Improved Initiative, and WS and stoping a low strength unit from taking actions.
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