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===Ulthuan=== [[File:Adrian smith high elf warriors.jpg|thumb|right|400px]] {{main|Ulthuan}} Fluff paint jobs and armies tend to come from the ten Kingdoms and use their colors and troop choices. Although the regions are called "Kingdoms" and the leaders "Princes and Princesses", in truth Ulthuan is a republic where the nobility appoint the princes who function as mayors and governors, and the princes elect the king. Oftentimes the same family will hold a position through the years, but the low population of Elves (and rebellious youths trying to re-enact ''Romeo and Juliet'' but without the tragic ending usually) ensure that it isn't hard to get into the family. The kingdoms are divided into the five outer ones that border the ocean, and the five inner ones that border the inner sea with a large mountain ring that has very few passes separating the inner and outer Kingdoms. The Annulii mountains, as they're called, are a magnet for the worlds magical energy, and as such chaos mutations are not uncommon among the wildlife. Even non-Chaos beasties get buffed magically to Tarrasque levels and come down south for elf snacks, requiring the forces of the High Elves (particularly Silver Helms, White Lions, and nobility who want to make a name for themselves as heroes) to keep such things at bay. No living thing has ever been to the top of ANY of Ulthuan's mountains, and supposedly a realm apart from either the Warp OR the material world has its entrance there (High Elves believe it's the domain of the gods, but who the fuck knows). All High Elf Kingdom lists can include Archers, Silver Helms, and Spearmen as default in their themes since these are so common to High Elves. Lothern Seaguard can be used as well since every kingdom has a coastline, even if having special marines as troops isn't what they're known for. Representing one kingdom in your army, or two that share a border or similar cultural values makes for a nifty looking army to show off to your friends. Alternatively, you can simply paint every High Elf mini you have in the colors that make the most sense to you (all Reavers in Ellyrion colors, all Silver Helms in Tiranoc colors, all Spearmen in generic High Elf colors, all Shadow Warriors in Nagarythe colors, or even all of your minis from all troop choices to look like an Autumn or Winter gear style, etc.) so if you like to switch strategies a lot and buy lots of minis cheap on eBay, you'll never have a truly mismatched army. The usual secondary paint jobs are for the five gates, the three fortresses in the world oceans that maintain safe passage for traders friendly to the High Elves, the shrines to the elven gods or mythological beings, and the remaining colonies. Although the days of rampant colonization are long past, Elves still do maintain holdings outside Ulthuan. Primarily these are established to keep watch over enemies, or to maintain a vigil over the important sides and routes around the world. Rarely, High Elves establish themselves in the cities of other races to promote relations or seek a mutual exchange to greater benefit. They may or may not don the local colors of whatever nation they are in, but they always maintain the colors of Ulthuan foremost. Noteable is Marienburg and Altdorf, although with increased relations with Dwarfs a player could field an army in the colors of a Dwarf Fortress as well. In addition, several fortresses are named in the Heraldry book but given no description (so they're a blank check for your paint job of choice).
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