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====Units==== *'''Exalted Daemon of Lust:''' If ever you needed to find out what a rocket-powered blender would look like, then the exalted daemon of lust would be the first thing on the list. On top of being fast and Psychic 2, this thing has a staggering EIGHTEEN attacks using its default exalted ritual blade. You can swap it for an exalted ritual hammer to make a few less attacks in exchange for Rending (which is still good odds for you) or buy an exalted ritual spear for a few tank-crushing blows. Its optional ranged attacks also follow the trend of giving tons of attacks. *'''Daemon Champion of Lust:''' Slightly less overload on attacks, but you're still getting something that will drown the enemy in dice. Alongside the Symbol of Lust and Psychic, the daemon champion can also gain Flying despite the exalted daemon being unable to do so - it's pretty neat to make them even more mobile. *'''Champion of Lust:''' The lust warrior that thinks it's a daemon champion. That's not a knock, as it's still got plenty of blows. The champion also has three different mounts: a lust beast for Very Fast and Impact, a Daemon Champion that gives some extra-deadly attacks and some tankiness, and the Lust Chariot, which gives Very Fast and Impact 9 as well as tankiness and another flood of attacks. *'''Lust Harpist:''' This champion only carries a harp, giving plenty of attacks at a decent range but harried by Indirect and a lack of Fast. Though it lacks any other powers or weapons, it does have two special rules: Song of Summoning (Lets you summon a band of lust warriors upon activation) or Song of Banishment (Upon Activation, you force an enemy unit within 18" to roll for difficult terrain). Whichever rule you pick depends on where you plan to keep them. *'''Sacred Mirror:''' What you have here is essentially a psychic turret. This is the only way lust daemons can get a level 3 Psychic and it comes with some short-range shooting as well. It's better to just keep this thing protected, as it's only got a 4+ defense and Tough 3. *'''Lust Warriors:''' Your infantry comes with two attacks, an appreciable benefit alongside Fast. The banner of lust grants Strider, giving the warriors even more mobility. As with other warriors, you can still grab a command group for Fear (in case you wanted to weight combat resolution harder in your favor) and replace the CCWs with either dual CCWs, magical weapons with Rending or heavy weapons with AP 2. *'''Lust Beast Riders:''' Lust warriors are already wicked fast, so the fact that they can ride beasts with Very Fast and Impact 1 just makes them even more blinding. These will absolutely be the first to the fray and the first to demolish. *'''Lust Fiends:''' Essentially beefier beasts. While they're just Fast instead of Very Fast, they have Tough 3, Impact 3 and 6 attacks so they're better suited for combat. That said, they're more prone to getting shot up at the outset. *'''Razor-Flail Chariot:''' An engine of mass ruination if there ever was any. This armored behemoth has a staggering Impact 9 and 8 normal attacks (plus two poisoned ones). Since it has Tough 6 and 2+ defense, it's rather well protected but it is a very visible target. *'''Crab Daemon of Lust:''' You've got a mobile weapons platform that can also fight back. Both weapons give you a bunch of attacks, with the lust claw giving AP 2. That claw can be exchanged for a lust blade so you can get a stupid number of attacks, while upgrading the lust cannon to a heavy lust cannon makes the gun AP 2.
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